Software Development and Software Engineering (Autumn 2019)
Official course description:
Full info last published 1/11-19
Course info
Language:
English
ECTS points:
7.5
Course code:
BSSODSE1KU
Offered to guest students:
no
Offered to exchange students:
Offered as a single subject:
no
Programme
Level:
Bachelor
Programme:
BSc in Data Science
Staff
Course semester
Semester
Efterår 2019
Start
26 August 2019
End
31 January 2020
Exam
Exam type
ordinær
Internal/External
intern censur
Grade Scale
7-trinsskala
Exam Language
GB
Abstract
The course is an introduction to software engineering, software development, and object-oriented programming for Data Science BSc students.
Description
Please be aware that changes may occur!
Content:
- principles of software engineering
- software architectures and design patterns
- object-oriented analysis and design with UML as modeling language
- object-oriented implementation with Java as programming language
Formal prerequisites
To be determined.
Intended learning outcomes
After the course, the student should be able to:
- Explain and be able to execute the essentials of all primary facets of software development within software engineering including analysis, design, implementation, testing, validation, and verification
- Describe and apply modeling techniques for analysis and design
- Describe and apply object-oriented methods for analysis, design and implementation, e.g., in the programming language Java
- Explain the principles of software architecture, including fundamentals of a variety of common architecture styles and design patterns
- Construct useful, coherent, large-scale systems of up to approx. 10 KLOC in size, including the ability to perform system and domain analysis for a given problem, propose an appropriate software architecture, write a system specification and its implementation, and validate the implementation against its specification.
- Describe processes to plan and run a software engineering project including different stakeholders and their respective roles.
Learning activities
- explain and be able to execute the essentials of all primary facets of software development within software engineering including analysis, design, implementation, testing, validation, and verification
- describe and apply modeling techniques for analysis and design
- describe and apply object-oriented methods for analysis, design and implementation, e.g., in the programming language Java
- explain the principles of software architecture, including fundamentals of a variety of common architecture styles and design patterns
- construct useful, coherent, large-scale systems of up to approx. 10 KLOC in size, including the ability to perform system and domain analysis for a given problem, propose an appropriate software architecture, write a system specification and its implementation, and validate the implementation against its specification
- describe processes to plan and run a software engineering project including different stakeholders and their respective roles
Course literature
The course literature is published in the course page in LearnIT.
Ordinary exam
Exam type:A: Written exam on premises, internal (7-trinsskala)
Exam variation:
A33: Written exam on premises on paper with restrictions
Exam description:
Duration: 4 hours
There is no access to advanced electronic tools such as computers, e-Readers or tablets.
Only old-fashioned standard tools for writing on paper are allowed.
Only use of ballpoint pen is allowed for the final exam hand-in.
reexam
Exam type:Z. To be decided, - (-)