The overall aim of this course is to enable students to understand and participate in IT development cycles.
The course is at introduction level, and well-suited for student with limited or no technical background.
Computational Literacies is designed to introduce a wide range of topics in the field of computer science to students who have limited or no prior technical background. Students will learn key concepts, study major trends, and perform computational activities towards a pragmatic goal of empowering users through IT product development. This course does NOT aim to provide theoretical foundation or historical survey of computing. Instead, we will focus on pragmatic application of theoretical concepts in computational thinking over 14 weeks through 7 learning modules (2 weeks per module) where students will:
(1) Learn to analyze, design, and evaluate IT solutions in their context of use;
(2) Apply computational thinking skills to effectively address real world problems;
(3) Incorporate abstraction into programs and create data-driven public narratives;
(4) Explore computing as a socio-cultural phenomenon with political implications;(5) Develop professional skills and expertise for ethically responsible computing.
Intended learning outcomes
After the course, the student should be able to:
- Identify key concepts and key activities in IT development.
- Describe the design and development of an IT project at a high level of abstraction.
- Discuss the historical context of IT development projects, tools, and methods.
- Reflect on the roles and responsibilities of different stakeholders including users, analysts, project managers, and developers.
- Develop a workflow for an IT development process
Ordinary examExam type:
C: Submission of written work, External (7-point scale)
C11: Submission of written work