Official course description, subject to change:
Basic info last published 28/10-19

Designing Interactions

Course info
Language:
English
ECTS points:
7.5
Course code:
KADEINT1KU
Participants min:
15
Participants max:
60
Offered to guest students:
yes
Offered as a single subject:
yes
Price (single subject):
10625 DKK (incl. vat)
Programme
Level:
MSc. Master
Programme:
Master of Science in Information Technology (Digital Design and Interactive Technologies)
Staff
Course manager
Assistant Professor
Course semester
Semester
Forår 2020
Start
27 January 2020
End
31 August 2020
Abbreviation
20201
Exam
Exam type
ordinær
Internal/External
ekstern censur
Grade Scale
7-trinsskala
Exam Language
GB
Abstract
This specialisation focuses on theories, practices and methods from Human Computer Interaction and Interaction Design and enhances the students ability to critically analyze, understand and develop interactive technologies through hands-on experiments in a studio workspace.
Description

In the first specialisation module, ‘Designing Interactions’, the students will engage in design and programming of interactive web and mobile technologies and larger interactive systems for areas such as Smart Technology, IoT, and welfare technology  based on related research areas within Embodied Interaction, Embedded Computing and Affective Interaction. The specialisation offers an advanced approach to researching and creating interactive artefacts and interactional qualities both from a digital, physical and hybrid point of view. The first part of the specialisation, ‘Designing Interactions’, focuses on analysis and design of mobile and web technologies.
The specialisation enables students to innovate existing interactive products, and take a lead role in defining key product features and setting product development strategies. Candidates from with this specialisation will be able to manage interaction design processes, act as a design consultant in user interface development, or work as frontend developer in both larger organisations (e.g. banks, municipalities, design agencies) as well as smaller design consultancies.
Topics will cover for instance (but are not reduced to):

  • Web and Mobile (JavaScript, CSS, HTML, or related frameworks)
  • Embedded Computing
  • Interaction Aesthetics
  • Embodied Interaction

  • Affective Interaction

Intended learning outcomes

After the course, the student should be able to:

  • Identify and apply theories, methods, and tools for analysing interactive qualities of digital products and applications.
  • Design and program interactive web and mobile concepts.
  • Reflect and theorize on the nature of interaction with interactive systems and technologies.
Ordinary exam
Exam type:
D: Submission of written work with following oral, external (7-trinsskala)
Exam variation:
D22: Submission of written work with following oral exam supplemented by the work submitted.
Exam description:
S