Official course description, subject to change:
Preliminary info last published 25/10-19

Game Programming

Course info
Language:
English
ECTS points:
7.5
Course code:
KGGAPRO1KU
Offered to guest students:
yes
Offered as a single subject:
yes
Price (single subject):
10625 DKK (incl. vat)
Programme
Level:
MSc. Master
Programme:
Master of Science in Information Technology (Games)
Staff
Course semester
Semester
Efterår 2020
Start
24 August 2020
End
31 January 2021
Abbreviation
20202
Exam
Exam type
ordinær
Internal/External
ekstern censur
Grade Scale
7-trinsskala
Exam Language
GB
Abstract

This course teaches fundamental techniques for using C++ efficiently to implement 2D and 3D games.

Description

Students learn the basics of game programming using both 2D and 3D graphics. They learn to integrate a physics engine and how game loops and time steps work.

After the course students are familiar with component architectures and other game programming patterns.

This course covers the following topics:

  • Understanding the design and architecture of existing game engines
  • Design and implementation of game engine components
  • Efficient programming in C++
  • Best practices for game programming from software engineering and system architecture


Intended learning outcomes

After the course, the student should be able to:

  • Design and implement components for a modern game engine using best practices of software engineering.
  • Manage resources and memory in C++ efficiently.
  • Create game engine modules with high cohesion and low coupling.
  • Optimize performance bottlenecks on both the CPU and GPU.
  • Generalize about the structure of, and similarities and differences between, modern 3D game engines.
  • Implementing basic components of a game engine.
  • Describe why system programming languages, such as C++, is needed in the games industry.
Ordinary exam
Exam type:
D: Submission of written work with following oral, external (7-trinsskala)
Exam variation:
D2G: Submission of written work for groups with following oral exam supplemented by the work submitted.
Exam description:

The final submission consists of a software (source code and binaries) including a report about the project. 

The exam project should be created in groups of maximum 3 people.

The total duration of the oral exam is 20 minutes per examinee.

Form of group exam: Mixed exam 1