Official course description, subject to change:

Basic info last published 15/03-24
Course info
Language:
English
ECTS points:
7.5
Course code:
KADEAUE1KU
Participants max:
60
Offered to guest students:
yes
Offered to exchange students:
yes
Offered as a single subject:
yes
Price for EU/EEA citizens (Single Subject):
10625 DKK
Programme
Level:
MSc. Master
Programme:
MSc in Digital Design and Interactive Technologies
Staff
Course manager
Associate Professor
Course semester
Semester
Efterår 2024
Start
26 August 2024
End
24 January 2025
Exam
Abstract
Creating aesthetic user experiences requires designers to pay attention to all the subjective, sensorial and emotional qualities that can make a design delightful, pleasant and interesting to users. This course offers a theoretical and methodological foundation for thinking about aesthetics in your design projects. The course is structured around practical design projects addressing challenges from external partners in the cultural sector and/or the creative industries.
Description

An important part of designing attractive user experiences is aesthetics: That is, all the subjective, sensorial and emotional qualities that can make a design delightful, pleasant and interesting to users. This course offers a theoretical and methodological foundation for thinking about aesthetics in your design projects. The course is structured around practical design projects addressing challenges from external partners in the cultural sector and/or the creative industries.

Please note, that this is NOT a course in graphic design or (primarily) visual design. Our focus is on the aesthetic and experiential qualities in interactions with technology.

Themes: 

  • experience design,
  • humanistic HCI,
  • HCI in museums,
  • hybrid design,
  • meaning-making.
Skills learned: ideation techniques and concept development for aesthetic experiences, experience prototyping, managing creative design processes.

Formal prerequisites

This course is an elective on the 3rd semester of the MSc in Digital Design and Interactive Technologies. 

Students interested in enrolling in this course are expected to have followed KDDIT 1st semester courses in design and programming or similar. 

Intended learning outcomes

After the course, the student should be able to:

  • Create innovative user experiences for entertainment and/or cultural purposes (e.g. for employers in the creative and cultural industries, the cultural sector etc.)
  • Apply theory about aesthetics and experience design to practical design of user experiences
  • Build, test and evaluate experience prototypes with emphasis on their experiential qualities
Ordinary exam
Exam type:
C: Submission of written work, External (7-point scale)
Exam variation:
C1G: Submission of written work for groups