Official course description, subject to change:

Preliminary info last published 15/05-23
Course info
ECTS points:
Course code:
Participants max:
Offered to guest students:
Offered to exchange students:
Offered as a single subject:
Price for EU/EEA citizens (Single Subject):
10625 DKK
BSc in Digital Design and Interactive Technologies
Course manager
Associate Professor
Associate Professor
Course semester
Efterår 2024
26 August 2024
27 December 2024
Exam type
ekstern censur
Grade Scale
Exam Language
The main outcome of the course is that students are equipped with an understanding of the most important concepts, themes and positions in philosophy of science, and how they relate to digital design and interactive technologies. Furthermore, the students should learn to reflect critically about how digital design and technology relate to the world at large.

The course provides the students with a vocabulary for thinking about and exploring what is science and what is not. Through the course the students familiarize themselves with concepts and theories of science and technology that allow them to critically examine the relationship with the subject area and society of the BSc programme in Digital Design and Interactive Technologies (BDDIT). 

The main issue addressed is the articulation of some of the fundamental assumptions underpinning core areas of the B-DDIT programme, and more broadly the field of information technologies.

Course themes:

  • Important positions in the philosophy of science
  • Important positions in the philosophy of technology
  • Paradigm shifts in science
  • Falsification
  • Positivism
  • The concept of technology
  • Actor Network Theory and Science and Technology Studies
  • Phenomenology and post phenomenology.
  • Design and sustainability
  • Ethics
  • Epistemology
  • Ontology

The student will gain a foundation for academic thinking that will expand the possibilities to develop as an academic student in digital design and interactive technologies, and also other related academic subjects. The student will learn to formulate an academic problem and investigate it through the philosophy of technology.

The course provides a basic introduction to philosophy of science and technology with special attention to IT.

The course will consist of a mix of general discussions of technology and a series of contemporary topics such as design and sustainability, computer ethics, big data, cyborg theory, surveillance and privacy, and values in design.

Formal prerequisites
This  course is a 3rd semester course on the BSc Digital Design and Interactive Technologies 
Intended learning outcomes

After the course, the student should be able to:

  • Identify and account for select key questions and theoretical positions in the philosophy of science.
  • Account for relevant theoretical perspectives on technology with particular emphasis on how to use these concepts to understand relations between IT, the general BA subject area, and the broader context.
  • Analyze and discuss a select issue exemplifying how IT and the broader context is interconnected (The issue may relate to e.g. political, ethical, philosophical, historical or societal issues, challenges or problems).
  • Present relevant concepts from the curriculum precisely, and use these concepts in a well-argued manner in an investigation of the select problem.
Ordinary exam
Exam type:
C: Submission of written work, External (7-point scale)
Exam variation:
C11: Submission of written work