Official course description, subject to change:
Preliminary info last published 17/05-21

Introduction to Programming, MSc

Course info
Language:
English
ECTS points:
7.5
Course code:
KAINPRO1KU
Participants max:
110
Offered to guest students:
yes
Offered to exchange students:
yes
Offered as a single subject:
yes
Price (single subject):
10625 DKK (incl. vat)
Programme
Level:
MSc. Master
Programme:
MSc in Digital Design and Interactive Technologies
Staff
Course semester
Semester
Efterår 2022
Start
29 August 2022
End
30 December 2022
Exam
Exam type
ordinær
Internal/External
ekstern censur
Grade Scale
7-trinsskala
Exam Language
GB
Abstract
Students learn about the concept of computational thinking and get a hands-on introduction to programming using the Python programming language
Description

The course provides students with a basic understanding of computational thinking and programming both for their own future use and for their ability to collaborate with experienced programmers and software developers.

The students will learn about the concept of computational thinking and get a hands-on introduction to programming using the Python programming language.

Programming and computational thinking are basic primitives in today’s IT world. This course provides a basic and hands-on introduction into these topics. The programming language is going to be Python. After taking the course, students have a solid technical foundation with regard to programming.

Contents of the course: 

  • Sequential execution, expression, selection, iteration, state, variable, assignment 
  • String manipulation and text files
  • Testing and debugging
  • Searching, sorting 
  • Worst-case running time 
  • Types
  • Objects, classes

Formal prerequisites

This  course is a 1st semester course on the MSc Digital Design and Interactive Technologies

The student is able to use a modern electronic computer for text processing, email, and web browsing. The student is able to download and install new software.


Intended learning outcomes

After the course, the student should be able to:

  • analyze a given, simple computational task such as manipulation of a text-based database or external hardware device to the extent of designing a programmatic solution and implementing it in a modern, text-base, domain-neutral programming language
  • test the correctness of a piece of code
  • write program documentation
  • reason about the computational complexity of an algorithm
  • express functionality in terms of abstract data type or application programming interface
  • use text-based tools of program development, including an editor and command-line tools
Ordinary exam
Exam type:
A: Written exam on premises, External (7-point scale)
Exam variation:
A22: Written exam on premises with restrictions.