Official course description:
Full info last published 14/01-21

Introduction to Programming

Course info
Language:
English
ECTS points:
7.5
Course code:
BAINPRO1KU
Participants max:
57
Offered to guest students:
no
Offered to exchange students:
-
Offered as a single subject:
no
Programme
Level:
Bachelor
Programme:
BSc in Digital Design and Interactive Technologies
Staff
Course manager
Assistant Professor
Teacher
Assistant Professor
Teacher
Part-time Teacher
Teaching Assistant
Teaching Assistant (TA)
Teaching Assistant
Teaching Assistant (TA)
Teaching Assistant
Teaching Assistant (TA)
Teaching Assistant
Teaching Assistant (TA)
Teaching Assistant
Teaching Assistant (TA)
Teaching Assistant
Teaching Assistant (TA)
Teaching Assistant
Teaching Assistant (TA)
Teaching Assistant
Teaching Assistant (TA)
Teaching Assistant
Teaching Assistant (TA)
Teaching Assistant
Teaching Assistant (TA)
Teaching Assistant
Teaching Assistant (TA)
Teaching Assistant
Teaching Assistant (TA)
Teaching Assistant
Teaching Assistant (TA)
Teaching Assistant
Teaching Assistant (TA)
Course semester
Semester
Efterår 2020
Start
24 August 2020
End
31 January 2021
Exam
Exam type
ordinær
Internal/External
ekstern censur
Grade Scale
7-trinsskala
Exam Language
GB
Abstract
Students learn about the concept of computational thinking and get a hands-on introduction to programming using the Python programming language.
Description

The course provides students with a basic understanding of computational thinking and programming both for their own future use and for their ability to collaborate with experienced programmers and software developers.

The students will learn about the concept of computational thinking and get a hands-on introduction to programming using the Python programming language.

Programming and computational thinking are basic primitives in today’s IT world. This course provides a basic and hands-on introduction into these topics. The programming language is going to be Python. After taking the course, students have a solid technical foundation with regard to programming.

Contents of the course

  • Sequential execution, expression, selection, iteration, state, variable, assignment 
  • String manipulation and text files
  • Testing and debugging
  • Searching, sorting 
  • Worst-case running time 
  • Types
  • Objects, classes

Formal prerequisites

The student is able to use a modern electronic computer for text processing, email, and web browsing. The student is able to download and install new software.

This  course is a 1st semester course on the BSc Digital Design and Interactive Technologies.

Intended learning outcomes

After the course, the student should be able to:

  • analyze a given, simple computational task such as manipulation of a text-based database or external hardware device to the extent of designing a programmatic solution and implementing it in a modern, text-base, domain-neutral programming language
  • test the correctness of a piece of code
  • write program documentation
  • reason about the computational complexity of an algorithm
  • express functionality in terms of abstract data type or application programming interface
  • use text-based tools of program development, including an editor and command-line tools.
Learning activities

14 weeks of lectures or individual study of the course material.

Mandatory activities

Since learning programming is a step-by-step process which requires students to follow the syllabus in a chronological order, this course employs mandatory assignments that validate that the students understand the course contents on a level required to proceed to the next step.

The course has 5 mandatory assignments, of which 4 must be completed and approved before the student can take the examination. If the submission for a mandatory assignment is late or considered to be insufficient, it is not approved. However, make-up opportunities are available in these cases. Detailed descriptions of the mandatory activities are available on the course website. 

The student will receive the grade NA (not approved) at the ordinary exam, if the mandatory activities are not approved and the student will use an exam attempt.

Course literature

The course literature is published in the course page in LearnIT.

Student Activity Budget
Estimated distribution of learning activities for the typical student
  • Preparation for lectures and exercises: 10%
  • Lectures: 20%
  • Exercises: 30%
  • Assignments: 20%
  • Exam with preparation: 15%
  • Other: 5%
Ordinary exam
Exam type:
C: Submission of written work, External (7-point scale)
Exam variation:
C22: Submission of written work – Take home

Time and date
Reexam - submission Thu, 18 Mar 2021, 08:00 - 12:00