Experimental Design in Practice (Summer University)
The course allows the students to move away from a pre-defined or functional design agenda to explore digital and interactive design from other perspectives. This enables the students to re-think, hence re-evaluate, and deepen their understanding of their existing competences and digital design methods and tools while acquiring specific new knowledge (both theoretical and applied) on Experimental Design processes and projects.
The course and project will have a dominant technical part where the students will design interactions with networked devices, in order to expose the students to critical reflections on elements of interaction and resulting user experiences.
Formal prerequisitesThis course builds extensively upon the course Prototyping Interactive Technologies and students should have taken this course.
Intended learning outcomes
After the course, the student should be able to:
- Plan, implement, evaluate, and report on, a design experiment in which (networked) interaction is in focus
- Critically reflect on research design, experiment execution, data analysis and conclusion, and issues and principles underlying conducting design experiments
The course literature is published in the course page in LearnIT.
Ordinary examExam type:
C: Submission of written work, external (7-trinsskala)
CG: Submission of written work for groups.
The written work consists of a group report of 10-12 pages, which documents the design experiment. Furthermore, each student writes a 2-page individual reflection.
Group and individual
- 4-6 students in a group