Official course description:

Full info last published 25/05-20
Course info
Language:
English
ECTS points:
7.5
Course code:
BAUSIND1KU
Participants max:
65
Offered to guest students:
yes
Offered to exchange students:
-
Offered as a single subject:
yes
Price for EU/EEA citizens (Single Subject):
10625 DKK
Programme
Level:
Bachelor
Programme:
BSc in Digital Design and Interactive Technologies
Staff
Course manager
Full Professor
Teacher
PhD student
Teacher
Part-time Lecturer
Course semester
Semester
Efterår 2020
Start
24 August 2020
End
31 January 2021
Exam
Exam type
ordinær
Internal/External
ingen censur
Grade Scale
bestået/ikke bestået
Exam Language
GB
Abstract

The objective of this course is to learn the fundamentals of user experience design and interface design. Basic theories, methods and techniques from user experience design and interface design are applied in group design exercises.

Description

Understanding the qualities of user experience (UX) and interfaces to digital products, systems and services is fundamental in the broader field of digital design. In short, this area covers how we, as people, interact with digital technology, and how these interactions can be shaped to create a high quality experience, from aesthetic as well as functional perspectives. The course also introduces and elaborates on fundamental interaction design theory. 

Formal prerequisites

This  course is a 3rd semester course on the BSc Digital Design and Interactive Technologies

Intended learning outcomes

After the course, the student should be able to:

  • Apply basic scientific principles, theories and methods for user interface design
  • Apply current best practices for user interface design in a digital design proces
  • Design a screen-based application in accordance to contemporary principles, theories, methods and practices for user interface design
  • Design a test for a screen based prototype and evaluate the prototype according to specified conditions
  • Analyze the qualities of a user interface design and relate it to fundamental interaction design theory
Learning activities

In this course, the students will learn the fundamentals of user experience design and interface design. 

The course covers basic theories, methods and techniques from user experience design and interface design and applies them in group design exercises, where students design, prototype and evaluate the user experience and interface of a screen-based application. The design work relies on a combination of current research and best industry practice, and evaluation is carried out with user representatives in realistic contexts.

Course literature

The course literature is published in the course page in LearnIT.

Student Activity Budget
Estimated distribution of learning activities for the typical student
  • Preparation for lectures and exercises: 10%
  • Lectures: 20%
  • Exercises: 20%
  • Project work, supervision included: 40%
  • Exam with preparation: 10%
Ordinary exam
Exam type:
D: Submission of written work with following oral, External (7-point scale)
Exam variation:
D2G: Submission for groups with following oral exam supplemented by the submission. Shared responsibility for the report.
Exam submission description:
The students work in groups of 3-5 students with a design project, and write a reflective report from the project that is handed in for examination. The report size is 10 pages + 2 additional pages per group member (also counting the first member). The examination time is 20 mins per student. The re-exam follows the same type of assessment.
Group submission:
Group
  • 3-5 students in a group
Exam duration per student for the oral exam:
20 minutes
Group exam form:
Group exam : Joint student presentation followed by a group dialogue. All the students are present in the examination room throughout the examination.

Time and date