Official course description, subject to change:
Preliminary info last published 4/06-19

Analysis, Design and Software Architecture

Course info
ECTS points:
Course code:
Offered to guest students:
Offered as a single subject:
Price (single subject):
21250 DKK (incl. vat)
Bachelor of Science in Software Development
Course semester
Efterår 2020
24 August 2020
31 January 2021
Exam type
ekstern censur
Grade Scale
Exam Language

The Analysis, Design, and Software Architecture (BDSA) course is part of the Bachelor in Software Development (BSWU). In this course, the students will discover software engineering from a theoretical and practical perspective. Students will learn about the history of software engineering, software processes, and will be exposed to concepts, principles, techniques, tools, and technologies related to object-oriented analysis, design, and programming. The course comprises of two lecture blocks and two exercise blocks. Weekly exercises will be given to students to gain hands on practice of the concepts taught in class.

Formal prerequisites

The student must have the following skills to register for this course:
  • Familiarity with at least one object-oriented programming language such as Java, C++, C#, Objective-C.
  • Be able to design, implement, and test medium-sized object-oriented programs that includes the use of concepts such as classes, encapsulation, inheritance/polymorphism, interfaces, packages, data structures (arrays, collections, lists, etc.), threading, IO operations (files, streams, and serialization), and basic GUI programming.

These background skills are achieved by following the Basic Programming courses in the 1st and 2nd semester at the IT University's Bachelors degree program in Software Development.

Intended learning outcomes

After the course, the student should be able to:

  • Describe and apply object-oriented methods for analysis and design.
  • Explain the principles of software architecture, including the variety of common architectures and design patterns and their use.
  • Explain and reflect on the different software development process models, practices, and techniques for software systems development that are covered in the course.
  • Explain and be able to execute all the primary facets of software development within software engineering including analysis, design, implementation, testing, validation, and verification
  • Document the analysis, design, and software architecture of large systems through the use of common standards for documentation including UML and C#'s documentation tools.
  • Design and implement software using the C# programming language, including the use of C# data structures (arrays, collections, strings, regexp), delegates, events, generics, LINQ, data access, multi-processing and threading, distributed programming, testing and NUnit, user interface programming, and Web programming.
  • Continuously change (re-factor) a software system through adjustments in its architecture or refinements in its configuration.
Ordinary exam
Exam type:
A: Written exam on premises, external (7-trinsskala)
Exam variation:
A33: Written exam on premises on paper with restrictions
Exam description:
4 hours written exam on paper with no access to books or electronic aids (including pocket calculator).