The course will run from September to December 2010. We will meet once a week for the first 5 weeks for lectures and exercises. In the second half of the course we will engage in supervised project work. Independent work will become prominent with weekly meetings to supervise and evaluate the work in progress. Students are expected to work both individually and in groups, the final evaluation will be based on individual projects. By the beginning of the course, students are expected to have read the following literature: - McCloud, S.: Understanding Comics, Harper paperbacks, 1994 - Lynch, K.: The Image of the City, MIT Press, 1960 - Nitsche, M.: Video Game Spaces, MIT Press, 2009 Teacher: Alessandro Canossa, ITU - alec@itu.dk Denmark School of Design - aca@dkds.dk IO Interactive - alessandroc@ioi.dk
Students will be evaluated on the basis of a concrete project: they will need to present a visual and conceptual prototype of a spatial location for a hypothetical game. The written material to hand in for the exam will consist of 4 parts.