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Kursusbeskrivelse
Kursusnavn (dansk):Computer Games Culture 
Kursusnavn (engelsk):Computer Games Culture 
Semester:Efterår 2012 
Udbydes under:cand.it., spil (games) 
Omfang i ECTS:15,00 
Kursussprog:Engelsk 
Kursushjemmeside:https://learnit.itu.dk 
Min. antal deltagere:12 
Forventet antal deltagere:20 
Maks. antal deltagere:25 
Formelle forudsætninger:None, though this course will be particularly relevant to students who have already taken sociology/media/cultural studies courses and/or another class in computer game studies.
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Information about the course of study
This course is second part of a specialization on the Master of Science in IT, study programme Games, Analysis track. 
Læringsmål:After successful completion of the course the student should be able to:

• Demonstrate, through discussion and written work, an understanding of major areas within sociological computer game research.

• Situate that analysis within a broader social theory framework.

• Identify, for their final research paper, an empirical question/problem/domain in the social/cultural analysis of computer games.

• Select an appropriate method for its examination.

• Undertake a scholarly literature review relevant to the research area.

• Carry out that original research.

• Provide the analysis and argumentation via a substantial research paper. 
Fagligt indhold:This course will examine computer games from a cultural and sociological perspective. Using a variety of theoretical & methodological approaches (drawn from the humanities and social sciences) a range of topics will be discussed in an attempt to understand not only the internal workings and social dynamics of computer games, but their place in the broader culture.

Potential topics include: avatars as social artifacts, social processes and interaction, games as communication spaces, management and governance of communities, intellectual property debates, co-creative activities, political/ideological analysis of games, gender and race in gaming, design & values, cheating/griefing/protest, network culture and gaming, social context of rules production, and science technology studies and computer game research.

The course language is English. 
Læringsaktiviteter:

Lectures, discussion (including peer-led sessions), groupwork, and classroom exercises will constitute the bulk of the weekly in-class teaching.

Students are required to write a substantial original research paper (based on empirical data) for the class that addresses one of the themes dealt with throughout the term. An ungraded mid-term assignment involving a literature review for that paper is also required.

This is a graduate level course and as such, all students are expected to attend the sessions and fully participate in group exercises, come prepared (having done the reading, bringing it to class, and being ready to participate in discussion), and be working at a serious level commensurate with a graduate education.

All students should be familiarized with the ITU’s academic conduct & plagiarism policy (available online at the university website). If in doubt as to what constitutes appropriate quoting and citation practices you should speak with the professor. Note that you are also not allowed to dual-submit work (i.e. submitting the same paper, project, etc. for grading in more than one course at any time). Any violation of the university policy on academic integrity will result in disciplinary action.

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See the schedule here:
link to the time table
The schedule will be available shortly before the beginning of the term. 

Eksamensform og -beskrivelse:X. experimental examination form (7-scale; external exam), 7-trins-skala, Ekstern censur

Students will be responsible for conducting an original piece of research that will form the basis of their final paper.

During this course students will be required to hand in mandatory assignments (e.g. attendance, papers, exercises, presentations, productions), that need to be completed/approved before being eligible to register for the examination and e.g. being allowed to submit written work for examination. Failure to hand in these mandatory assignments on time will mean that the registration for examination is annulled.

These mandatory assignments are (Deadlines are posted separately, e.g. on the course blog):
* mid-term assignment (due the 9th week of class) consisting of a preliminary literature review relevant to student's selected research topic

Submission/completion of mandatory activities before Friday 30 November 2012 at 15:00.  

Litteratur udover forskningsartikler:The course compendium should be purchased from the KUA Bookstore and brought to every class session.

Full details TBA. 
 
Afholdelse (tid og sted)
Kurset afholdes på følgende tid og sted:
UgedagTidspunktForelæsning/ØvelserStedLokale
Mandag 10.00-11.50 Øvelser ITU 2A20
Mandag 12.00-13.50 Forelæsning ITU 2A20
Onsdag 10.00-11.50 Øvelser ITU 2A20
Onsdag 12.00-13.50 Forelæsning ITU 2A20

Eksamen afholdes på følgende tid og sted:
EksamensdatoTidspunktEksamenstypeStedLokale
2012-12-17 Tidspunkt oplyses senere Eksamensopgave 1 ITU Lokale oplyses senere