|Kursusnavn (dansk):||Avanceret multimedieproduktion på internet (netbaseret undervisning) |
|Kursusnavn (engelsk):||Advanced Multimedia Production for the Internet (net-based education) |
|Semester:||Forår 2003 |
|Udbydes under:||cand. it, softwareudvikling (swu) |
|Omfang i ECTS:||7,50 |
|Min. antal deltagere:||0 |
|Forventet antal deltagere:||30 |
|Maks. antal deltagere:||30 |
|Formelle forudsætninger:||An understanding of story boarding, flowcharting (the |
ability to structure and implement ideas).
Perform basic image editing tasks ¿ including
channels and gif-animation
Ability to design, implement and structure a simple
html site. (It is not necssary that the student is
proficient in html, but rather that they understand the
structure behind a web site)
It isn¿t required that students have programming
experience, but students with no programming
experience should be prepared to make an extra
Students who wish to work from home must obtain a
version of Flash MX (a 30 day trial version can be
downloaded from www.macromedia.com).
|Læringsmål:||After completing the course the student should:|
Be able to use the tools of Macromedia Flash to
create an interactive multimedia production for the
Identify possibilities and problems that arise when
communicating with motion graphics.
Have established a basic understanding of the
fundamentals of ActionScript that will serve as a solid
foundation for further learning.
Plan and implement an Internet based multimedia
project, including communicating the ideas and
structure with the help of storyboards and flowchart.
|Fagligt indhold:||The course considers the technical and visual |
capabilities of vector based graphics and ActionScript,
and uses these, among other things, to examine
linear and interactive communication.
Introduction to animation theory, composition and
Examines both the possibilities and potential, and
problems and limitations of using multimedia in
Establish an understanding of the technical aspects
of publishing multimedia on the Internet.
Introduction to basic programming concepts and how
these can be utilized to build dynamic applications.
Lectures, tutorials, exercises, readings, and
The course is a combination of net-based education
and 6 seminars at IT-højskolen. The seminars take
place from 9:00 am ¿ 16:00pm on Saturday.
The class will meet at IT-C for seminars on the following dates: Feb 22, March 8, March 22, April 5, April 12, April 26
Net-based education places different demands on the
student than traditional learning does. Students must
be willing to participate in online discussions, and
most importantly, willing to actively seek help in the
online help forum when they run into problems.
|Eksamensform og -beskrivelse:||X. experimental examination form (7-scale; external exam), 13-skala, Ekstern censur|
The exam for this class is in the form of a final project,
which is an individual multimedia production.
The production should demonstrate the three aspects
of a successful multimedia product for the Internet:
a well thought out concept; a design that lives up to the
concept ; and a logical and organized construction.
Aside from the project the student should complete:
-a storyboard and/or flowchart for the product.
-a 2-4 page report that describes the projects
background, target group, purpose/goals and
Production, report, storyboard and flow-chart must be
turned in at the latest Friday May 2. 2003 kl. 12 at the Examination Office
The final project is judged by an external censor;
grades are given according to the 13-scale.
Compulsory assignments have to be approved in
order for the student to turn in the final project, but are
not part of the grading for the class. There will be 2 or
3 compulsory assignments during the semester.
|Litteratur udover forskningsartikler:||Colin Mook ActionScript The Definitive Guide ISBN: 1-|