Kursusnavn (dansk): | Advanced Topics in Game Technology |
Kursusnavn (engelsk): | Advanced Topics in Game Technology |
Semester: | Efterår 2012 |
Udbydes under: | cand.it., spil (games) |
Omfang i ECTS: | 7,50 |
Kursussprog: | Engelsk |
Kursushjemmeside: | https://learnit.itu.dk |
Min. antal deltagere: | 12 |
Forventet antal deltagere: | 20 |
Maks. antal deltagere: | 30 |
Formelle forudsætninger: | Students should have experience of game design and development, and be
able to independently implement algorithms and research prototypes.
Familiarity with a game engine is preferred.
Moreover the student must always meet the admission requirements of
the IT University. |
Læringsmål: | After taking the class, students should be able to
- analyze research articles and identify problem statement, challenges, gaps, hypothesis, and limitations
- independently propose and evaluate the feasibility of research ideas building on recent research in game technology
- compare different narrative theories and utilize appropriate theories for games |
Fagligt indhold: | - guideline on reading and writing research papers
- practical experience of giving and receiving on research ideas and academic writing
- theories on character, events, style, and narrative comprehension for storytelling
- computational models of interactive narrative
- tutorials on current research topics in game technology
- practice/exercise sessions on authoring tools and interactive storytelling systems |
Læringsaktiviteter: | - lectures
- student presentations
- discussions and debate
- writing a thesis proposal |
Eksamensform og -beskrivelse: | X. experimental examination form (7-scale; external exam), 7-trins-skala, Ekstern censur - Each student is required to give at least one presentation discussing articles provided in the course to pass the course.
- Each student is required to give two critics on other student’s presentations.
- The thesis proposal must be presented in a written report (no longer than 6 pages including references, and formatted in AAAI two-column) and also in an oral exam, where questions may be asked in relation to the chosen research topic.
Submission/completion of mandatory activities before Friday 30 November 2012 at 15:00.
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Litteratur udover forskningsartikler: |
- Bal. 2004. Narratology: Introduction to the Theory of Narrative. Chapter 1.
- Ryan. Possible Worlds, Artificial Intelligence. Chapters 1-3.
- Russell and Novig. Artificial Intelligence: A Modern Approach
- Chatman. Story and Discourse |
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