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Kursusbeskrivelse
Kursusnavn (dansk):Advanced Topics in Game Technology 
Kursusnavn (engelsk):Advanced Topics in Game Technology 
Semester:Efterår 2012 
Udbydes under:cand.it., spil (games) 
Omfang i ECTS:7,50 
Kursussprog:Engelsk 
Kursushjemmeside:https://learnit.itu.dk 
Min. antal deltagere:12 
Forventet antal deltagere:20 
Maks. antal deltagere:30 
Formelle forudsætninger:

Students should have experience of game design and development, and be
able to independently implement algorithms and research prototypes.
Familiarity with a game engine is preferred.

Moreover the student must always meet the admission requirements of
the IT University.

 
Læringsmål:

After taking the class, students should be able to
- analyze research articles and identify problem statement, challenges, gaps, hypothesis, and limitations
- independently propose and evaluate the feasibility of research ideas building on recent research in game technology
- compare different narrative theories and utilize appropriate theories for games

 
Fagligt indhold:

- guideline on reading and writing research papers
- practical experience of giving and receiving on research ideas and academic writing
- theories on character, events, style, and narrative comprehension for storytelling
- computational models of interactive narrative
- tutorials on current research topics in game technology
- practice/exercise sessions on authoring tools and interactive storytelling systems

 
Læringsaktiviteter:

- lectures
- student presentations
- discussions and debate
- writing a thesis proposal 

Eksamensform og -beskrivelse:X. experimental examination form (7-scale; external exam), 7-trins-skala, Ekstern censur

- Each student is required to give at least one presentation discussing articles provided in the course to pass the course.
- Each student is required to give two critics on other student’s presentations.
- The thesis proposal must be presented in a written report (no longer than 6 pages including references, and formatted in AAAI two-column) and also in an oral exam, where questions may be asked in relation to the chosen research topic.

Submission/completion of mandatory activities before Friday 30 November 2012 at 15:00.  

Litteratur udover forskningsartikler:


- Bal. 2004. Narratology: Introduction to the Theory of Narrative. Chapter 1.
- Ryan. Possible Worlds, Artificial Intelligence. Chapters 1-3.
- Russell and Novig. Artificial Intelligence: A Modern Approach
- Chatman. Story and Discourse

 
 
Afholdelse (tid og sted)
Kurset afholdes på følgende tid og sted:
UgedagTidspunktForelæsning/ØvelserStedLokale
Mandag 10.00-11.50 Forelæsning ITU 2A14, 4E wing
Mandag 12.00-13.50 Øvelser ITU 2A14, 4E wing

Eksamen afholdes på følgende tid og sted:
EksamensdatoTidspunktEksamenstypeStedLokale
2012-12-17 No later than 3:00 PM Skriftlige arbejder ITU Examination Office
2013-01-15 Tidspunkt oplyses senere Mundtlig eksamen ITU 2A54
2013-01-16 Tidspunkt oplyses senere Mundtlig eksamen ITU 2A54