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Kursusbeskrivelse
Kursusnavn (dansk):Videregående spilteori 
Kursusnavn (engelsk):Advanced Game Theory 
Semester:Efterår 2006 
Udbydes under:cand.it., medieteknologi og spil (mtg) 
Omfang i ECTS:15,00 
Kursussprog:Engelsk 
Kursushjemmeside:http://www.itu.dk/courses/MAGT/E2006/index.html 
Min. antal deltagere:
Forventet antal deltagere:32 
Maks. antal deltagere:36 
Formelle forudsætninger:This course builds directly on Computer Game Theory (MCST) / Game Theory (MGT), which must be completed as a requirement for enrollment.

A keen interest in theoretical issues and concepts is a must; it you'd rather practice game design, this course is not for you.

You are expected to take active part in the course, which will be run as a seminar with obligatory student presentations.
 
Læringsmål:This theory course seeks to promote methodological thinking among game research students. Through careful examinations of crucial game concepts and close analyses of one or more games, participants will learn to understand game elements and their function. Game analysis can mean many things, and the participants will chose their own tools from among many possible ones, depending on the purpose of the analysis. The course aims to let the students develop a critical vocabulary and a set of tools that support their critical examination of the games or game elements.

This should be useful to game designers, game critics, and anyone who want to develop a finer sense of how games achieve their goals.

The course will make the participants familiar with some of the cutting edge issues in current computer game theory:

  • the relationship between theory and practice; can theory influence game design?
  • Understanding games a whole, comprised of part technology, part artwork, and part social convention and interaction.
  • What does it mean to analyse games?
  • How are emotions used in games?
  • Is emergence a key concept, or a misnomer for several unrelated structures?
  • What is the relation between game structure and game content?
 
Fagligt indhold:The course will focus on several indepth investigations of particularly crucial topics and concepts:

  • Game Analysis
  • Gameplay
  • Ontologies and taxonomies (eg. game design patterns, MDA etc)
  • Emotions in Games
  • Emergence
  • Fun and Experience
  • Values, Norms, Ideologies

Relevant games to analyse as part of the course is Oblivion, HalfLife2, Age of Empires III, Sims2, and others to be chosen by the class.
 
Læringsaktiviteter:

You are expected to take active part in the course, which will be run as a seminar with obligatory student presentations.
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I introugen (mandag den 28. august til fredag den 1. september) er øvelsestimerne aflyst. Dvs. at der kun er undervisning fra 10-12.

Exercises have been cancelled during the intro week (Monday the 28th of August to Friday the 1st of September).That means you only have classes from 10AM-12.
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Information om studiestruktur / Information about study structure
Dette kursus er en del af MTG-specialiseringen Design og analyse af spil, som du kan finde beskrevet her:
MTG studiestruktur
For at blive cand.it. i MTG skal du bestå MTG¿s backbonekurser, og desuden gennemføre en 22,5 ECTS specialisering samt to 7,5 ECTS valgfag.

This course is part of the MTG specialization Design and Analysis of Games ¿ find it described here:
MTG study structure
In order to graduate as a MSc in MTG, you need to pass the MTG backbone courses, and also take a 22,5 ECTS specialization and two 7,5 ECTS electives.
 

Eksamensform og -beskrivelse:X. experimental examination form (7-scale; external exam), 13-skala, Ekstern censur

 

Litteratur udover forskningsartikler:Will be added later. 
 
Afholdelse (tid og sted)
Kurset afholdes på følgende tid og sted:
UgedagTidspunktForelæsning/ØvelserStedLokale
Mandag 10.00-12.00 Øvelser ITU Projektdag / Project day
Mandag 13.00-15.00 Øvelser ITU Projektdag / Project day
Tirsdag 10.00-12.00 Forelæsning ITU 3A14
Tirsdag 13.00-15.00 Øvelser ITU 3A14

Eksamen afholdes på følgende tid og sted:
EksamensdatoTidspunktEksamenstypeStedLokale
2007-12-20 15:00/ 3 PM Eksamensopgave 1 ITU Eksamenskontoret / Exam Office