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Kursusbeskrivelse
Kursusnavn (dansk):Spilkultur 
Kursusnavn (engelsk):Game Culture 
Semester:Forår 2009 
Udbydes under:cand.it., medieteknologi og spil (mtg) 
Omfang i ECTS:7,50 
Kursussprog:Engelsk 
Kursushjemmeside:https://learnit.itu.dk 
Min. antal deltagere:12 
Forventet antal deltagere:32 
Maks. antal deltagere:36 
Formelle forudsætninger:None, though this course will be particularly relevant to students who have already taken sociology/media/cultural studies courses and/or another class in computer game studies.  
Læringsmål:Upon successful completion of the course the student will be able to:

1) Demonstrate an understanding of major theoretical approaches from sociology, media studies, communication, and the humanities to examining computer games.

2) Apply a variety of methodological approaches to analyzing the social/cultural aspects of computer games.

3) Identify sociological and cultural trends in the development and use of computer games.

4) Identify a question/problem in the social/cultural analysis of computer games, select an appropriate method for examination, and carry out an original research project or create a design document based on scholarly research.


This is a game theory course: we will be analyzing games in context, as designed objects, and as technologies. Students are expected to engage in classroom discussions, write original academic articles, and apply theories showing critical understanding of the course materials.
 
Fagligt indhold:This course will examine computer games from a cultural, technological, and sociological perspective. This will explore the ways culture, socialization, and values are a part of gaming. Using a variety of theoretical and methodological approaches (drawn from the humanities and social sciences) a range of topics will be discussed in an attempt to understand not only the internal workings and social dynamics of computer games, but their place in the broader culture.

The course is divided in three stages, each of which focuses on a specific approach to computer games and their influence in contemporary culture.

The first third of the course will focus on games as designed technologies, and its cultural impact. The contents will focus on a general theory of design, design and cutlure, and ethical design of technological items.

The second third of the course will focus on the technology behind computer games, from a cultural perspective. The contents will focus on the history of game technology and its relation to culture, the implications of technological constraints, and issues on ownership of content.

The last third of the course will focus on players, problematizing issues related with player space, gender, and ownership.

The general theoretical frameworks that give coherence to the course are postphenomenology, science and technology studies, and cultural studies.

 
Læringsaktiviteter:14 ugers undervisning bestående af forelæsninger og øvelser

Lectures, discussion, groupwork, classroom exercises.

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During the intro week (week 5) the course time table is changed:
Link to the time table
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Information about study structure
This course is part of the MTG specialization Design and Analysis of Games ¿ find it described here: MTG study structure. In order to graduate as a MSc in MTG, you need to pass the MTG backbone courses, and also take a 22,5 ECTS specialization and two 7,5 ECTS electives.

There will be three lectures per thematical segment of the course. After each segment, students will be given one week to write an essay. Students can chose the topic of those essays, but the general topic will be related with the overarching perspective presented in each third of the course.

 

Eksamensform og -beskrivelse:X. experimental examination form (7-scale; external exam), 7-trins-skala, Ekstern censur

 

Litteratur udover forskningsartikler:Course compendium.

 
 
Afholdelse (tid og sted)
Kurset afholdes på følgende tid og sted:
UgedagTidspunktForelæsning/ØvelserStedLokale
Mandag 13.00-15.00 Forelæsning ITU 2A14
Mandag 15.00-17.00 Øvelser ITU Gamelab (2A54) Please note that teaching takes place 3:30 to 5:30

Eksamen afholdes på følgende tid og sted:
EksamensdatoTidspunktEksamenstypeStedLokale
2009-05-20 Tidspunkt oplyses senere Eksamensopgave 1 ITU Eksamenskontoret