IT-Universitetet i København
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Kursusnavn (dansk):Data-Driven Design & Development 
Kursusnavn (engelsk):Data-Driven Design & Development 
Semester:Efterår 2017 
Udbydes, spil (games) 
Omfang i ECTS:7,50 
Min. antal deltagere:
Forventet antal deltagere:
Maks. antal deltagere:75 
Formelle forudsætninger:
Læringsmål:After the course the student should be able to:
- Describe the impact of data analytics on game design, production, and marketing
- Identify the stages of game design, production, and marketing in which analytics support decision making
- Classify the relevant key performance indicators relevant in each of the design, production and post production stages
- Outline testing and evaluation procedures and relevant statistical measures
- Relate qualitative properties of the game experience with quantitative measures
- Evaluate analytics solutions in relation to development in business needs
- Describe the challenges connected to the collection and analysis of large amount of in-game data
- Construct effective visualisations, from collected metrics, that can inform game design, production, and marketing. 
Fagligt indhold:In this course, students learn about game architectures for data-driven games, design implications and how to employ data-driven techniques in various areas of game development. They also learn how to develop, use, and analyse different game analytics (customer metrics, community metrics, performance metrics, gameplay metrics) and using those to balance and optimize different aspects of games, informing the design process. 
Læringsaktiviteter:14 ugers undervisning bestående af forelæsninger, øvelser og vejledning

Students are responsible for attending weekly lectures, participating in the group activities and engaging withe the teaching staff for supervision and feedback. 

Obligatoriske aktivititer:Der er ingen obligatoriske aktiviteter. Vær venlig KUN at ændre denne tekst når der er obligatoriske aktiviteter./
There are no mandatory activities. Please, change this text ONLY when there are mandatory activities. 
Eksamensform og -beskrivelse:D22: Aflevering med mundtlig eksamen suppleret af aflevering., (7-scale, external exam)

The hand-in will be a collection of 5 written reports. Each of the assignment will cover a specific topic presented during the course, allowing the students to put the theory into practice and specialise within the broader scope of the course on either the design or technological aspects of the course.

During the oral exam the students will be asked to discuss one or more assignments and other course topics.

The length of the oral exam will be 20 minutes, including deliberation and feedback.  

Litteratur udover forskningsartikler: