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Kursusbeskrivelse
Kursusnavn (dansk):Projektklynge: Videregående computerspilanalyse 
Kursusnavn (engelsk):Project Cluster: Advanced Computer Game Analysis 
Semester:Efterår 2005 
Udbydes under:cand.it., medieteknologi og spil (mtg) 
Omfang i ECTS:7,50 
Kursussprog:Engelsk 
Kursushjemmeside:https://learnit.itu.dk 
Min. antal deltagere:
Forventet antal deltagere:20 
Maks. antal deltagere:30 
Formelle forudsætninger:Participants are required to have taken the Computer Game Theory course (or similar) in advance.  
Læringsmål:This project cluster seeks to promote methodological thinking among game research students. Through careful, close analyses of one or more games, participants will learn to understand game elements and their function. Game analysis can mean many things, and the participants will chose their own tools from among many possible ones, depending on the purpose of the analysis. The project cluster aims to let the students develop a critical vocabulary and a set of tools that support their critical examination of the games or game elements.

This should be useful to game designers, game critics, and anyone who want to develop a finer sense of how games achieve their goals. 
Fagligt indhold:What does it mean to analyze a game? For what purposes do we analyze them? How do we identify and examine our object? Is there more than one way to analyze games, and if so, how could these be made to work together?
The project cluster will be conducted as a weekly seminar, where participants will discuss, play, explore methods, and present their projects to each other. Projects will be submitted in the form of a written report, which contains an in-depth analysis of one or more games.  
Læringsaktiviteter:

Please notice! You sign up for this project cluster as if it was a normal course. But please remark:

  • enrolment in a project cluster is not considered a binding course registration (only relevant to MSc students)
  • You can register for a project cluster as a fourth activity (besides of three courses).
  • You/your group have to register your project in the Project Base before the deadline for 12 week projects, 16 week projects, 4 week projects or theses/final projects (Please find the deadlines here http://www1.itu.dk/sw923.asp
  • The project and its title you register in
    the project base, will appear on the diploma,
    when you have passed the project. (Please be
    aware that the project cluster by itself is not
    registered on the diploma).
  • Single-subject students at Open University and guest students from other universities interested in the project cluster, please contact the Student Administration Office, phone +45 72 18 52 05.
First meeting in the project cluster will be announced via the mailinglist.
 
Eksamensform og -beskrivelse:X. experimental examination form (7-scale; external exam), 13-skala, Ekstern censur

 

Litteratur udover forskningsartikler:Aarseth, Espen, 2003: Playing Research: Methodological approaches to game analysis. http://hypertext.rmit.edu.au/dac/papers/Aarseth.pdf
Aarseth, Espen, Solveig Marie Smedstad and Lise Sunnanå 2003: "A multi-dimensional typology of games". DIGRA/Level UP conference, Utrecht, Nov.

Konzack, Lars 2002: Computer Game Criticism: A method for computer game analysis [CGDC Conference Proceedings, Frans Mayra (ed.), Tampere University Press 2002. http://imv.au.dk/~konzack/tampere2002.pdf