The course consists of 14 weeks of lectures and exercises. Participants are expected to attend lectures and participate in the exercises and project supervision. Participants will form groups at the beginning of the semester. The groups will develop one game world each throughout the course of the semester. Participants have the opportunity to present stages of their project development at three points in the semester to class and submit a written version (as an ongoing portfolio-work throughout the semester) and receive feedback on them. Both the final world prototype and the portfolio documenting the work will be handed in and defended in the final exam, and there will be no additional later supervision for exam preparation. Submission of the preliminary results is therefore not mandatory, but highly recommended.
Submission of portfolio-work. The oral exam takes 20 minutes, and includes presentation, questions, voting and feedback. Students submit a final game world prototype and the portfolio documenting the work. The oral exam consists of a very short presentation of the student's contribution to the prototype and a discussion of both the finished prototype and reflections on the work process. Form of group exam: Mixed exam 1 A group consists of 4-6 students.