IT-Universitetet i København
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Kursusnavn (dansk):IT Innovation and Change 
Kursusnavn (engelsk):IT Innovation and Change 
Semester:Efterår 2016 
Udbydes under:Master i it, Software Engineering (sen) 
Omfang i ECTS:7,50 
Min. antal deltagere:
Forventet antal deltagere:
Maks. antal deltagere:40 
Formelle forudsætninger:This course is only open for students enrolled to the Master in Software Engineering programme and single subject students.
Note that the teaching takes place at Copenhagen University. 
Læringsmål:Knowledge of:
• Techniques for analyzing a company's current situation and challenges including ethnographic methods
• Methods for the active involvement of users including participatory design
• Techniques to create and anchor visions for IT-based change such as prototyping and workshops

Skills to:
• Analyse a company's current problems and opportunities
• Design visions for IT-based change
• Plan implementations of visions for IT-based change
• Reflect on choice of method and techniques in own projects
• Presenting the result of a design project as a report

Competences to:
• Write a report summarizing and reflecting on a design project
• Work in groups on a design project
• Communicate effectively with people that are not part of a design project such as end users and project owners
• Find ways for participatory design to become an integral part of the work practices in their own organisation 
Fagligt indhold:The purpose of the course is to develop student's theoretical and practical skills in conducting an IT innovation project within an existing organisation. The focus of the course is on analysis of the interplay between IT and social actors in an organisational context and generation of innovative IT designs.

A great deal of students in computer science and other IT related educations will after completion of their studies find themselves involved in IT innovation processes within existing organisations. This course is intended to prepare and train those students for this task.

The course could be seen as a preparation course for later project work in ones own organisation.

The course is organized in two tracks: a practical and a theoretical.

In the practical track a group of 4-5 students will conduct an IT innovation project for a minor company, a department in a larger company, a non-profit organisation or the like. Students are strongly encouraged to make contact with a potential company prior to the course. The students will investigate problems and opportunities in the company's current way of producing products and services based on which coherent visions for IT based changes are proposed. The project will be carried out in close collaboration with management, employees and other interest groups. Throughout the course there will be lectures introducing an IT innovation method and supervision to support the project work.

The theoretical track consists of lectures and student presentations. Here the students will develop their argumentative skills, and learn to reflect and combine knowledge gained through the student projects, the applied method, and from working in their own organisation.

The course requires active participation from each student. It is expected that the students conduct an IT design project with an organisation. It is also expected that the students will present part of the course literature, and engage in discussions on the topics presented. 

Mixture of lectures combined with group and project work.

The course is offered in collaboration with Copenhagen University. Note that the teching takes place at Copenhagen University. Schedule can be found in TimeEdit. Further information on the course, see learnIT. 

Obligatoriske aktivititer:Der er ingen obligatoriske aktiviteter. Vær venlig KUN at ændre denne tekst når der er obligatoriske aktiviteter./
There are no mandatory activities. Please, change this text ONLY when there are mandatory activities. 
Eksamensform og -beskrivelse:D11: Aflevering med mundtlig eksamen baseret på aflevering., (7-scale, external exam)

Oral examination (30 minutes without preparation time) based on a written report over one's own project work.  

Litteratur udover forskningsartikler: