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Spring 2022
Thesis Projects - Spring 2022
Thesis Projects - Spring 2022
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Spring 2024
Spring 2024 / Student Projects - Spring 2024
Spring 2024 / Thesis Projects - Spring 2024
Spring 2024 / Cross-disciplinary Courses
Spring 2024 / BSc in Software Development
Spring 2024 / MSc in Software Design
Spring 2024 / BSc in Data Science
Spring 2024 / BSc in Digital Design and Interactive Technologies
Spring 2024 / Master in IT Management
Spring 2024 / BSc in Digital Media and Design
Spring 2024 / MSc in Computer Science
Spring 2024 / MSc in Games
Spring 2024 / Separate Modules in Informatics Teaching
Spring 2024 / MSc in Digital Design and Interactive Technologies
Spring 2024 / MSc in Data Science
Spring 2024 / MSc in Digital Innovation & Management
Spring 2024 / BSc in Global Business Informatics
Autumn 2024
Autumn 2024 / Student Projects - Autumn 2024
Autumn 2024 / Cross-disciplinary Courses
Autumn 2024 / Master in IT Management
Autumn 2024 / BSc in Digital Design and Interactive Technologies
Autumn 2024 / BSc in Data Science
Autumn 2024 / BSc in Software Development
Autumn 2024 / BSc in Global Business Informatics
Autumn 2024 / MSc in Computer Science
Autumn 2024 / MSc in Digital Design and Interactive Technologies
Autumn 2024 / MSc in Digital Innovation & Management
Autumn 2024 / MSc in Data Science
Autumn 2024 / MSc in Games
Autumn 2024 / MSc in Software Design
Autumn 2024 / BSc in Digital Media and Design
Autumn 2024 / Separate Modules in Informatics Teaching
Autumn 2023
Autumn 2023 / Student Projects - Autumn 2023
Autumn 2023 / Thesis Projects - Autumn 2023
Autumn 2023 / Cross-disciplinary Courses
Autumn 2023 / Master in IT Management
Autumn 2023 / BSc in Digital Design and Interactive Technologies
Autumn 2023 / BSc in Data Science
Autumn 2023 / BSc in Software Development
Autumn 2023 / BSc in Global Business Informatics
Autumn 2023 / BSc in Digital Media and Design
Autumn 2023 / MSc in Computer Science
Autumn 2023 / MSc in Digital Design and Interactive Technologies
Autumn 2023 / MSc in Digital Innovation & Management
Autumn 2023 / MSc in Data Science
Autumn 2023 / MSc in Games
Autumn 2023 / MSc in Software Design
Autumn 2023 / MSc in Software Development
Spring 2023
Spring 2023 / Thesis Projects - Spring 2023
Spring 2023 / Student Projects - Spring 2023
Spring 2023 / Cross-disciplinary Courses
Spring 2023 / Master in IT Management
Spring 2023 / MSc in Data Science
Spring 2023 / BSc in Digital Design and Interactive Technologies
Spring 2023 / BSc in Digital Media and Design
Spring 2023 / MSc in Digital Design and Interactive Technologies
Spring 2023 / MSc in Software Design
Spring 2023 / BSc in Software Development
Spring 2023 / BSc in Data Science
Spring 2023 / MSc in Digital Innovation & Management
Spring 2023 / MSc in Computer Science
Spring 2023 / MSc in Games
Spring 2023 / BSc in Global Business Informatics
Spring 2023 / Separate Modules in Informatics Teaching
Autumn 2022
Autumn 2022 / Thesis Projects - Autumn 2022
Autumn 2022 / Student Projects - Autumn 2022
Autumn 2022 / MSc in Data Science
Autumn 2022 / Master in IT Management
Autumn 2022 / BSc in Digital Design and Interactive Technologies
Autumn 2022 / BSc in Data Science
Autumn 2022 / BSc in Global Business Informatics
Autumn 2022 / BSc in Digital Media and Design
Autumn 2022 / BSc in Software Development
Autumn 2022 / Qualification Process for Master in IT Leadership and Management
Autumn 2022 / MSc in Computer Science
Autumn 2022 / Cross-disciplinary Courses
Autumn 2022 / MSc in Digital Design and Interactive Technologies
Autumn 2022 / MSc in Digital Innovation & Management
Autumn 2022 / MSc in Games
Autumn 2022 / MSc in Software Design
Autumn 2022 / MSc in Software Development
Spring 2022
Spring 2022 / Student Projects - Spring 2022
Spring 2022 / Thesis Projects - Spring 2022
Spring 2022 / Master in IT Management
Spring 2022 / MSc in Data Science
Spring 2022 / Qualification Process for Master in IT Leadership and Management
Spring 2022 / BSc in Data Science
Spring 2022 / Cross-disciplinary Courses
Spring 2022 / BSc in Digital Design and Interactive Technologies
Spring 2022 / BSc in Digital Media and Design
Spring 2022 / MSc in Software Design
Spring 2022 / Master in Software Engineering
Spring 2022 / MSc in Digital Design and Interactive Technologies
Spring 2022 / BSc in Software Development
Spring 2022 / MSc in Digital Innovation & Management
Spring 2022 / MSc in Computer Science
Spring 2022 / MSc in Games
Spring 2022 / BSc in Global Business Informatics
Spring 2022 / Separate Modules in Informatics Teaching
Autumn 2021
Autumn 2021 / BSc in Data Science
Autumn 2021 / BSc in Digital Design and Interactive Technologies
Autumn 2021 / BSc in Digital Media and Design
Autumn 2021 / BSc in Global Business Informatics
Autumn 2021 / BSc in Software Development
Autumn 2021 / Cross-disciplinary Courses
Autumn 2021 / Master in IT Management
Autumn 2021 / MSc in Computer Science
Autumn 2021 / MSc in Data Science
Autumn 2021 / MSc in Digital Design and Communication
Autumn 2021 / MSc in Digital Design and Interactive Technologies
Autumn 2021 / MSc in Digital Innovation & Management
Autumn 2021 / MSc in Games
Autumn 2021 / MSc in Software Design
Autumn 2021 / MSc in Software Development
Autumn 2021 / Qualification Process for Master in IT Leadership and Management
Autumn 2021 / Student Projects - Autumn 2021
Autumn 2021 / Thesis Projects - Autumn 2021
Spring 2021
Spring 2021 / BSc in Data Science
Spring 2021 / Bachelor of Science in Digital Design and Interactive Technologies
Spring 2021 / Bachelor of Science in Digital Media and Design
Spring 2021 / Bachelor of Science in Global Business Informatics
Spring 2021 / Bachelor of Science in Software Development
Spring 2021 / Cross-disciplinary Courses
Spring 2021 / Master of IT (IT Leadership and Management)
Spring 2021 / Master of IT (Software Engineering)
Spring 2021 / Master of Science in Computer Science
Spring 2021 / Master of Science in Information Technology (Digital Design and Communication)
Spring 2021 / Master of Science in Information Technology (Digital Design and Interactive Technologies)
Spring 2021 / Master of Science in Information Technology (Digital Innovation and Management)
Spring 2021 / Master of Science in Information Technology (Games)
Spring 2021 / Master of Science in Information Technology (Software Design)
Spring 2021 / Qualification Process for Master in IT Leadership and Management
Spring 2021 / Student Projects - Spring 2021
Spring 2021 / Thesis Projects - Spring 2021
Autumn 2020
Autumn 2020 / Bachelor of Science in Data Science
Autumn 2020 / Bachelor of Science in Digital Design and Interactive Technologies
Autumn 2020 / Bachelor of Science in Digital Media and Design
Autumn 2020 / Bachelor of Science in Global Business Informatics
Autumn 2020 / Bachelor of Science in Software Development
Autumn 2020 / Cross-disciplinary Courses
Autumn 2020 / Master of IT (IT Leadership and Management)
Autumn 2020 / Master of IT (Software Engineering)
Autumn 2020 / Master of Science in Information Technology (Digital Design and Communication)
Autumn 2020 / Master of Science in Information Technology (Digital Design and Interactive Technologies)
Autumn 2020 / Master of Science in Information Technology (Digital Innovation and Management)
Autumn 2020 / Master of Science in Information Technology (Games)
Autumn 2020 / Master of Science in Information Technology (Software Design)
Autumn 2020 / Master of Science in Information Technology (Software Development)
Autumn 2020 / Qualification Process for Master in IT Leadership and Management
Autumn 2020 / Student Projects - Autumn 2020
Autumn 2020 / Thesis Projects - Autumn 2020
Spring 2020
Spring 2020 / Bachelor of Science in Data Science
Spring 2020 / Bachelor of Science in Digital Design and Interactive Technologies
Spring 2020 / Bachelor of Science in Digital Media and Design
Spring 2020 / BSc in Global Business Informatics
Spring 2020 / Bachelor of Science in Software Development
Spring 2020 / Cross-diciplinary Courses
Spring 2020 / Master of IT (IT Leadership and Management)
Spring 2020 / Master of IT (Software Engineering)
Spring 2020 / Master of Science in Computer Science
Spring 2020 / Master of Science in Information Technology (Digital Design and Communication)
Spring 2020 / Master of Science in Information Technology (Digital Design and Interactive Technologies)
Spring 2020 / Master of Science in Information Technology (Digital Innovation and Management)
Spring 2020 / Master of Science in Information Technology (Games)
Spring 2020 / Master of Science in Information Technology (Software Design)
Spring 2020 / MSc Software Development
Spring 2020 / Qualification Process for Master in IT Leadership and Management
Spring 2020 / Student Projects - Spring 2020
Spring 2020 / Test programme
Spring 2020 / Thesis Projects - Spring 2020
Autumn 2019
Autumn 2019 / Bachelor in Data Science
Autumn 2019 / Bachelor in Digital Design and Interactive Technologies
Autumn 2019 / Bachelor of Science in Digital Media and Design
Autumn 2019 / Bachelor of Science in Global Business Informatics
Autumn 2019 / Bachelor of Science in Software Development
Autumn 2019 / Cross-disciplinary Courses
Autumn 2019 / Master in Information Technology (Digital Innovation & Management)
Autumn 2019 / Master of IT (IT Leadership and Management)
Autumn 2019 / Master of IT (Software Engineering)
Autumn 2019 / Master of Science in Computer Science
Autumn 2019 / Master of Science in Information Technology (Digital Design and Communication)
Autumn 2019 / Master of Science in Information Technology (Digital Design and Interactive Technologies)
Autumn 2019 / Master of Science in Information Technology (Games)
Autumn 2019 / Master of Science in Information Technology (Software Design)
Autumn 2019 / MSc Software Development
Autumn 2019 / Qualification Process for Master in IT Leadership and Management
Autumn 2019 / Student Projects - Autumn 2019
Autumn 2019 / Thesis Projects - Autumn 2019
Spring 2019
Spring 2019 / Bachelor in Data Science
Spring 2019 / Bachelor in Digital Design and Interactive Technologies
Spring 2019 / Bachelor in Digital Media and Design
Spring 2019 / Bachelor in Global Business Informatics
Spring 2019 / Bachelor in Software Development
Spring 2019 / M.Sc. in IT, Computer Science
Spring 2019 / M.Sc. in IT, Digital Design and Communication
Spring 2019 / M.Sc. in IT, Digital Design and Interactive Technologies
Spring 2019 / M.Sc. in IT, Digital Innovation & Management
Spring 2019 / M.Sc. in IT, Games
Spring 2019 / M.Sc. in IT, Software Development and Technology
Spring 2019 / Master in IT Leadership and Management
Spring 2019 / Master in IT, Software Engineering
Spring 2019 / Qualification Process for Master in IT Leadership and Management
Spring 2019 / Student Projects - Spring 2019
Spring 2019 / Thesis Projects - Spring 2019
Autumn 2018
Autumn 2018 / Bachelor in Data Science
Autumn 2018 / Bachelor in Digital Design and Interactive Technologies
Autumn 2018 / Bachelor in Digital Media and Design
Autumn 2018 / Bachelor in Global Business Informatics
Autumn 2018 / Bachelor in Software Development
Autumn 2018 / M.Sc. in IT, Computer Science
Autumn 2018 / M.Sc. in IT, Digital Design and Communication
Autumn 2018 / M.Sc. in IT, Digital Design and Interactive Technologies
Autumn 2018 / M.Sc. in IT, Digital Innovation & Management
Autumn 2018 / M.Sc. in IT, Games
Autumn 2018 / M.Sc. in IT, Software Development and Technology
Autumn 2018 / Master in IT Leadership and Management
Autumn 2018 / Master in IT, Software Engineeringt
Autumn 2018 / Qualification Process for Master in IT Leadership and Management
Autumn 2018 / Student Projects - Autumn 2018
Autumn 2018 / Thesis Projects - Autumn 2018
Spring 2018
Spring 2018 / Bachelor in Data Science
Spring 2018 / Bachelor in Digital Media and Design
Spring 2018 / Bachelor in Global Business Informatics
Spring 2018 / Bachelor in Software Development
Spring 2018 / M.Sc. in IT, Digital Design and Communication
Spring 2018 / M.Sc. in IT, Digital Innovation & Management
Spring 2018 / M.Sc. in IT, Games
Spring 2018 / M.Sc. in IT, Software Development and Technology
Spring 2018 / Master in IT Leadership and Management
Spring 2018 / Master in IT, Interaction Design
Spring 2018 / Master in IT, Software Engineering
Spring 2018 / Qualification Process for Master in IT Leadership and Management
Spring 2018 / Student Projects - Spring 2018
Spring 2018 / Thesis Projects - Spring 2018
Autumn 2017
Autumn 2017 / Bachelor in Data Science
Autumn 2017 / Bachelor in Digital Media and Design
Autumn 2017 / Bachelor in Global Business Informatics
Autumn 2017 / Bachelor in Software Development
Autumn 2017 / Diploma in IT, Diploma
Autumn 2017 / M.Sc. in IT, Digital Design and Communication
Autumn 2017 / M.Sc. in IT, Digital Innovation & Management
Autumn 2017 / M.Sc. in IT, Games
Autumn 2017 / M.Sc. in IT, Software Development and Technology
Autumn 2017 / Master in IT Leadership and Management
Autumn 2017 / Master in IT, Interaction Design
Autumn 2017 / Master in IT, Software Engineering
Autumn 2017 / Qualification Process for Master in IT Leadership and Management
Autumn 2017 / Student Projects - Autumn 2017
Autumn 2017 / Thesis Projects - Autumn 2017
Spring 2017
Spring 2017 / Bachelor in Digital Media and Design
Spring 2017 / Bachelor in Global Business Informatics
Spring 2017 / Bachelor in Software Development
Spring 2017 / Diploma in IT, Diploma
Spring 2017 / M.Sc. in IT, Digital Design and Communication
Spring 2017 / M.Sc. in IT, Digital Innovation & Management
Spring 2017 / M.Sc. in IT, Games
Spring 2017 / M.Sc. in IT, Software Development and Technology
Spring 2017 / Master in IT Leadership and Management
Spring 2017 / Master in IT, Interaction Design
Spring 2017 / Master in IT, Software Engineering
Spring 2017 / Qualification Process for Master in Interaction Design
Spring 2017 / Qualification Process for Master in IT Leadership and Management
Spring 2017 / Qualification Process for Master in Software Engineering
Spring 2017 / Student Projects - Spring 2017
Spring 2017 / Thesis Projects - Spring 2017
Autumn 2016
Autumn 2016 / Bachelor in Digital Media and Design
Autumn 2016 / Bachelor in Global Business Informatics
Autumn 2016 / Bachelor in Software Development
Autumn 2016 / Diploma in IT, Diploma
Autumn 2016 / M.Sc. in IT, Digital Design and Communication
Autumn 2016 / M.Sc. in IT, Digital Innovation & Management
Autumn 2016 / M.Sc. in IT, Games
Autumn 2016 / M.Sc. in IT, Software Development and Technology
Autumn 2016 / Master in IT Leadership and Management
Autumn 2016 / Master in IT, Interaction Design
Autumn 2016 / Master in IT, Software Engineering
Autumn 2016 / Qualification Process for Master in Interaction Design
Autumn 2016 / Qualification Process for Master in IT Leadership and Management
Autumn 2016 / Qualification Process for Master in Software Engineering
Autumn 2016 / Student Projects - Autumn 2016
Autumn 2016 / Thesis Projects - Autumn 2016
Spring 2016
Spring 2016 / Bachelor in Digital Media and Design
Spring 2016 / Bachelor in Global Business Informatics
Spring 2016 / Bachelor in Software Development
Spring 2016 / M.Sc. in IT, Digital Design and Communication
Spring 2016 / M.Sc. in IT, Digital Innovation & Management
Spring 2016 / M.Sc. in IT, Games
Spring 2016 / M.Sc. in IT, Software Development and Technology
Spring 2016 / Master in IT Leadership and Management
Spring 2016 / Master in IT, Interaction Design
Spring 2016 / Master in IT, Software Engineering
Spring 2016 / Qualification Process for Master in IT Leadership and Management
Spring 2016 / Student Projects - Spring 2016
Spring 2016 / Thesis Projects - Spring 2016
Autumn 2015
Autumn 2015 / Bachelor in Digital Media and Design
Autumn 2015 / Bachelor in Global Business Informatics
Autumn 2015 / Bachelor in Software Development
Autumn 2015 / Diploma in IT, Diploma
Autumn 2015 / M.Sc. in IT, Digital Design and Communication
Autumn 2015 / M.Sc. in IT, Digital Innovation & Management
Autumn 2015 / M.Sc. in IT, Games
Autumn 2015 / M.Sc. in IT, Software Development and Technology
Autumn 2015 / Master in IT Leadership and Management
Autumn 2015 / Master in IT, Interactive Design
Autumn 2015 / Master in IT, Software Engineering
Autumn 2015 / Student Projects - Autumn 2015
Autumn 2015 / Thesis Projects - Autumn 2015
Spring 2015
Spring 2015 / Bachelor in Digital Media and Design
Spring 2015 / Bachelor in Global Business Informatics
Spring 2015 / Bachelor in Software Development
Spring 2015 / M.Sc. in IT, Digital Design and Communication
Spring 2015 / M.Sc. in IT, Digital Innovation & Management
Spring 2015 / M.Sc. in IT, Games
Spring 2015 / M.Sc. in IT, Software Development and Technology
Spring 2015 / Master in IT Leadership and Management
Spring 2015 / Master in IT, Interactive Design
Spring 2015 / Master in IT, Software Engineering
Spring 2015 / Student Projects - Spring 2015
Spring 2015 / Thesis Projects - Spring 2015
Autumn 2014
Autumn 2014 / Bachelor in Digital Media and Design
Autumn 2014 / Bachelor in Global Business Informatics
Autumn 2014 / Bachelor in Software Development
Autumn 2014 / M.Sc. in IT, Digital Design and Communication
Autumn 2014 / M.Sc. in IT, Digital Innovation & Management
Autumn 2014 / M.Sc. in IT, E-Business
Autumn 2014 / M.Sc. in IT, Games
Autumn 2014 / M.Sc. in IT, Software Development and Technology
Autumn 2014 / M.Sc. in IT, Software Development and Technology / Project Cluster
Autumn 2014 / Master in IT Leadership and Management
Autumn 2014 / Master in IT, Interactive Design
Autumn 2014 / Master in IT, Software Engineering
Autumn 2014 / Student Projects - Autumn 2014
Autumn 2014 / Thesis Projects - Autumn 2014
Spring 2014
Spring 2014 / Bachelor in Digital Media and Design
Spring 2014 / Bachelor in Global Business Informatics
Spring 2014 / Bachelor in Software Development
Spring 2014 / M.Sc. in IT, Digital Design and Communication
Spring 2014 / M.Sc. in IT, Digital Innovation and Management
Spring 2014 / M.Sc. in IT, E-Business
Spring 2014 / M.Sc. in IT, Games
Spring 2014 / M.Sc. in IT, Software Development and Technology
Spring 2014 / Master in IT Leadership and Management
Spring 2014 / Master in IT, Interactive Design
Spring 2014 / Master in IT, Software Construction
Spring 2014 / Student Projects - Spring 2014
Spring 2014 / Thesis Projects - Spring 2014
Autumn 2013
Autumn 2013 / Bachelor in Digital Media and Design
Autumn 2013 / Bachelor in Global Business Informatics
Autumn 2013 / Bachelor in Software Development
Autumn 2013 / M.Sc. in IT, Digital Design and Communication
Autumn 2013 / M.Sc. in IT, Digital Innovation and Management (E-Business)
Autumn 2013 / M.Sc. in IT, E-Business
Autumn 2013 / M.Sc. in IT, Games
Autumn 2013 / M.Sc. in IT, Software Development and Technology
Autumn 2013 / Master in IT Leadership and Management
Autumn 2013 / Master in IT, Interactive Design
Autumn 2013 / Master in IT, Software Construction
Autumn 2013 / Student Projects - Autumn 2013
Autumn 2013 / Thesis Projects - Autumn 2013
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Spring 2025
Spring 2025 / Cross-disciplinary Courses
Spring 2025 / MSc in Computer Science
Spring 2025 / MSc in Software Design
Spring 2025 / BSc in Software Development
Spring 2025 / BSc in Data Science
Spring 2025 / BSc in Digital Design and Interactive Technologies
Spring 2025 / Master in IT Management
Spring 2025 / BSc in Digital Media and Design
Spring 2025 / MSc in Games
Spring 2025 / Separate Modules in Informatics Teaching
Spring 2025 / MSc in Data Science
Spring 2025 / MSc in Digital Innovation & Management
Spring 2025 / BSc in Global Business Informatics
Spring 2025 / MSc in Digital Design and Interactive Technologies
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NOT in use: IT Security - Extending & Testing the platform "Coursecurity" (Spring 2022)
NOT in use: Identifying and analysing political quotes from the Danish parliament related to climate change using NLP (Spring 2022)
A Student perspective on creating an Applied Algorithms assignment (Spring 2022)
An analysis of Data Integration challenges (Spring 2022)
An Exploratory Study of Customer Centricity Within the Software as a Service Industry (Spring 2022)
The Double Life of the Church: An Ethnographic Study of the CPR number & Birth Registration in Denmark (Spring 2022)
Friend or Foe: HoloLens Implementation for Process Optimization in the Pharmaceutical Industry. A study on Innovation Considerations and Change Management (Spring 2022)
Musical Impressions and Album Art - Investigating the Patterns (Spring 2022)
Societal bias in language model in another perspective: the case of US and Scandinavian countries (Spring 2022)
How to Improve Employee Experience through Service Design? (Spring 2022)
Et case studie i organisations kultur og strategi i samarbejde med Novicell NL (Spring 2022)
Unges nyhedsforbrug i en digital tidsalder: Den demokratiske samtale & digital myndiggørelse (Spring 2022)
Hvordan træffer man beslutninger i Gorillas? (Spring 2022)
The motivation behind stopping video gaming (Spring 2022)
Serious game in VR to help with the development of social skills among children with autism (Spring 2022)
The Shape of History (Spring 2022)
Platform for interactive music exploration (Spring 2022)
Comparing quality and evolution of Dockerfiles in public GitHub repositories. (Spring 2022)
Object Collection using Multi-Robot Systems (Spring 2022)
Exploiting human perception flaws in Virtual Reality environments (Spring 2022)
IT Security Awareness Training: Experiencing the Hacker Perspective (Spring 2022)
Digitalt ekskluderede borgeres oplevelse af overgangen til MitID (Spring 2022)
Micro-architectural Analysis of Learned Indexes (Spring 2022)
The Effects of Implementing the Scaled Agile Framework in the SMART Assay Lab in Novo Nordisk (Spring 2022)
Automation of Marketing Mixture Modeling with Bayesian Methods (Spring 2022)
Fixing Vulnerabilities in Infrastructure-as-Code Automatically (Spring 2022)
The Value of Digital Automation (Spring 2022)
Introducing functional programming concepts into block-based environments (Spring 2022)
The Danish State and the (un)regulated Power of Tech Giants (Spring 2022)
Aligning creative collaboration on multidisciplinary game development teams (Spring 2022)
Using Natural Language Processing to Map University Courses to Job Postings (Spring 2022)
On the design of a low-cost, easily deployable optical fish sensor node (Spring 2022)
Learning Neural Causal Models With Adversarial Training (Spring 2022)
LEO Pharma Thesis Project (Spring 2022)
Comparing and Bridging Graphical-Language Workbenches Using Model-Driven Engineering (Spring 2022)
Computational Storage - Experimental Analysis of ScaleFlux Device (Spring 2022)
The management of stakeholders in the video game industry (Spring 2022)
Maption - making a scalable accessibility instrument (Spring 2022)
Master thesis 2022 (Spring 2022)
Den Digitale Tegnebog (Spring 2022)
Master Thesis (Spring 2022)
Purpose Auditing for Java Programs (Spring 2022)
An Analysis of Multi-Instance GPUs for Machine Learning Workloads (Spring 2022)
Application of AADL and EMV2 in the development of software in medical devices to support Risk Management (Spring 2022)
A Case Study on Migrating an eDSL from MLFi to F# (Spring 2022)
Administrative assignment of study activities - 519 (Spring 2022)
Practical comparison of native and hybrid mobile app development (Spring 2022)
Hot-desking in Valtech Denmark (Spring 2022)
Understanding and implementation of SDGs in IT organizations (Spring 2022)
Exact inference for probabilistic programs to quantify privacy risks (Spring 2022)
DSL to Facilitate Collaborative Domain Modelling Between Software Developers and Domain Experts Focusing on Domain Concepts and Validation (Spring 2022)
Number of perfect matchings in planar graphs (Spring 2022)
Fairness In Natural Language Processing: Detecting Danish Hate Speech (Spring 2022)
Experiments into abusive game design (Spring 2022)
Designing social components to the math learning app MathCamp (Spring 2022)
Privacy in Play Spaces (Spring 2022)
Partnerens rolle i fertilitetsbehandling - mere end blot en tilskuer? (Spring 2022)
Master thesis (Spring 2022)
When citizen service becomes artificial (Spring 2022)
Privacy and Pleasure (Spring 2022)
Et Studie af et Procenttal af Digitalt Udfordrede Borgere i Danmark (Spring 2022)
Understanding the Complexities of NFT's (Spring 2022)
Obtainment of Data Literacy in Organisations (Spring 2022)
Meta Learning using Neuroevolution of Augmenting Topologies (Spring 2022)
How are people incorporating health and/or fitness tracking technologies into their lives? How do they experience self-tracking practices? (Spring 2022)
Positivt kropsbillede via sansemotorisk udvikling gennem Soma design og affektiv interaktion. (Spring 2022)
Open Innovation in the Banking sector (Nordea) (Spring 2022)
Examining Discourse Around Humanity and Technology on YouTube - The Case of Tech YouTuber Mrwhosetheboss (Spring 2022)
Implementation of session types in Python (Spring 2022)
Et indblik i RoRoGreen-projektet: Samarbejde som et middel til Innovation (Spring 2022)
Combining card games turn-based mechanics with real time gameplay (Spring 2022)
"Reality is never at risk" - An Exploration of Telepresence and Embodiment in Virtual Reality Games (Spring 2022)
Towards More-than-human Design (Spring 2022)
Leveraging Blockchain for Organisational Adaptability in a High Reliability Organisation (Spring 2022)
Datavisualisering af læge/patient samtaler (Spring 2022)
Exploring eXtended Reality Technologies to support Situation Awareness in Firefighting (Spring 2022)
Et kvalitativt casestudie af digital inklusion af kvinder med anden etnisk baggrund end dansk (Spring 2022)
M3 and NoSQL (Spring 2022)
A case study on blockchain assimilation in the gaming industry (Spring 2022)
VR Multimedia Analytics Software Usability: Implementing and Assessing Novel Application Features in ViRMA (Spring 2022)
Unifying cross-platform personal music collections (Spring 2022)
NFTs in the danish music industry (Spring 2022)
Creating the new middleman between IT and business (Spring 2022)
Modeling Link-sharing Data as a Topical Multiplex Network (Spring 2022)
Assessing Bipolar Disorder Using Machine Learning (Spring 2022)
Digital Business Strategy Development at TrackMan (Spring 2022)
Dealing with Card Game Rules (Spring 2022)
Analysis on software diversity applied in practice with focus on .NET software (Spring 2022)
An Interactive Visualization Tool for Recursion Trees (Spring 2022)
Augmented Reality som facilitator af følelsessamtaler mellem barn og forælder (Spring 2022)
Refracted Realities: Exploring Collaboration in Worldbuilding Games (Spring 2022)
Digitale Forløbsplaner: Et redskab til mennesker med kroniske sygdomme (Spring 2022)
Improving UX of AI-Driven Products in Healthcare (Spring 2022)
Digital platforms and sustainability (Spring 2022)
Analysis of Bluetooth communication between a cochlear implant and an external device (Spring 2022)
Spatio-temporal Dependencies in Wind Energy Prediction (Spring 2022)
Complete Coverage Path Planning of underwater hull cleaning robot, Lappa, on intricate hulls (Spring 2022)
Analysis of a company's digital business strategy (Spring 2022)
Efficient Regression Testing in Continuous Integration Pipelines. An Industrial Case Study (Spring 2022)
A Student perspective on creating an Applied Algorithms assignment (Spring 2022)
Implications of Enterprise Architecture on Digital Transformation in the Shipping and Logistics Industry (Spring 2022)
Artificial Society: Simulating Student Loans (Spring 2022)
Customer churn prediction (Spring 2022)
Årsplan for folkeskoleundervisere (Spring 2022)
Embodied and situated reinforcement-learning-based conversational agent (Spring 2022)
Design for livskvalitet hos kronisk nyresyge (Spring 2022)
Towards a quantitative study approach in analysing typography as a semiotic mode (Spring 2022)
Value Creation With Data in the Live Music Sector: Transformations and Recommendations (Spring 2022)
Agile software development: A systematic mapping study and investigation into the method (Spring 2022)
Speciale med fokus på at minimere oplevelsen af museum fatigue på Krigsmuseet (Spring 2022)
BookNow - the design and development of a platform with the aim of optimizing time for service providers and consumers in the interaction-reliant field, with physiotherapy as a case. (Spring 2022)
Graph-based nearest neighbour search algorithms (Spring 2022)
DaSEA - Data for Software Ecosystem Analysis. On the creation of a software ecosystem dataset and a case study on cross-ecosystem packages and their vulnerabilities. (Spring 2022)
Gender Diversity in Agile Teams (Spring 2022)
Bicycle Routing in Copenhagen with a High-Fidelity Traffic Signal Model (Spring 2022)
Web development of finance application (Spring 2022)
Etik og værdier i følelsesaflæsningsteknologi (Spring 2022)
Online Pengespil & Ansvarlighed (Spring 2022)
Blockchain Governance and False Information: A Case Study on Everipedia (Spring 2022)
Growing Neural Networks (Spring 2022)
Extending the simultaneous compilation and verification of security protocols (Spring 2022)
Agent baseret simulering af informationsspredning (Spring 2022)
Outsourcing of IT-projects in Udviklings- og Forenklingsstyrelsen (Spring 2022)
Digital transformation i revisionsbranchen (Spring 2022)
Inflydelsen af automatisk blanding i blackjack og poker (Spring 2022)
Challenges That Can Arise in Learning Environments At Universities Due to Digitalisation. (Spring 2022)
Value and Value Co-Creation in Work for Nurses Supported by an IT Service System (Spring 2022)
Developing a data annotation platform for urban traffic analysis (Spring 2022)
Historieformidling i byrummet gennem interaktionsdesign - et indblik i byens skjulte historier (Spring 2022)
Innovation i Core Product Management, Unity Technologies: Balancen mellem exploitation og exploration (Spring 2022)
Digitalization in Danish SMEs (Spring 2022)
Online therapy In Denmark (Spring 2022)
Morphology optimization of soft robots powered by water electrolysis. (Spring 2022)
What drives innovation? (Spring 2022)
The benefits of a service designer in the users transition to a new service (Spring 2022)
Biografoplevelsen i en ny medievirkelighed (Spring 2022)
Udvikling af prototypeværktøj til interaktive museumsudstillinger i samarbejde med Nationalmuseet (Spring 2022)
The Blend Framework som designramme - En undersøgelse af hvordan digitale teknologier kan integreres i museumsoplevelsen (Spring 2022)
Type-Extensible Object Notation: JSON with Syntax for Types (Spring 2022)
procedural content generation using open data (Spring 2022)
Generation Z og den digitale offentlige sektor (Spring 2022)
An exploratory analysis of Reinforcement Learning in Procedural Content Generation (Spring 2022)
Critical investigation of predictive policing in Denmark (Spring 2022)
Designing for valuable digital photo inheritance (Spring 2022)
Termokromiske refleksioner - En undersøgelse af termokromisk tekstils temporale udtryk i relation til slow technology (Spring 2022)
Partner App for Schneider Electric (Spring 2022)
Design af kognitiv overstimulans som faciliterende redskab til formidlingen af demens til pårørende (Spring 2022)
Yousee Musik onboarding (Spring 2022)
Hvordan man med teknologi kan designe eksplorative og meningsfyldte oplevelser i naturen (Spring 2022)
User-centered Monetization Products in the Gaming Industry (Spring 2022)
Development of telemedicine for patients with heart failure through a Service Design approach. (Spring 2022)
NOT IN USE - Speciale - Kulturformidling i det offentlige rum (Spring 2022)
An Empirical Comparison of Differentially Private Similarity Estimation Techniques (Spring 2022)
Nearest neighbors search using shallow cuttings (Spring 2022)
Fra casual scrolling til blackpilled antifeminist: En undersøgelse af radikalisering til inceldommen og filterbobler på Reddit (Spring 2022)
Navigating Ecosystems: Exploring Consumers' Comprehension of Service Delivery Accountability (Spring 2022)
Et casestudie om remote coaching indenfor golf træning (Spring 2022)
Service Design at Danish Software Company (Spring 2022)
Fortællingen om død i børnehøjde (Spring 2022)
Digitalisation of Sports Associations in Denmark (Spring 2022)
Senior citizens are ready for virtual reality, but are virtual reality ready for them? (Spring 2022)
Service Design for improve international collaboration (Spring 2022)
Brugen af private organisationer i den offentlige sektor til digitaliseringsprojekter (Spring 2022)
Balancing ambidexterity in Darwin (Spring 2022)
Identifying and analysing political quotes from the Danish parliament related to climate change using NLP (Spring 2022)
Agile Methods In a Public Organization (Spring 2022)
Examining motivations in true crime online communities (Spring 2022)
Exploring Service Experience: A Service Design-Based Approach to Studying a Digital Payment Solution (Spring 2022)
Ud i rummet - kroppen som interaktionsredskab til at udforske data om satellitter (Spring 2022)
Maximal security with minimal effort (Spring 2022)
English2Danish: Low Resource Language Transfer of Vision-Language Transformers (Spring 2022)
Improving user satisfaction in a digital transformation: A case study in collaboration with Semler IT (Spring 2022)
Utilization of Ocularization in Games (Spring 2022)
Plantesizer: Creating a DAW using Game World Design (Spring 2022)
UX Design for optimizing Content Management Systems - a case study with MatematikFessor (Spring 2022)
Meaningful Music & Digital Collections (Spring 2022)
The Complexity of Digital Insurance: A Case Study on Digitalization & Digital Exploration (Spring 2022)
Smarte brugercentrerede mobilitetsservices (Spring 2022)
SoftShip - Maersk Broker (Spring 2022)
The Role of Playing Enemies (Spring 2022)
A Case Study of Informal Welfare Work in the Digitalised Welfare Society (Spring 2022)
Dispersing Responsibility - A Study of the Cross-sectoral Collaboration to Increase Digital Inclusion in Danish Public Digitalisation (Spring 2022)
The Pursuit of Evidence: A Study of Predictive Analytics in Humanitarian Aid (Spring 2022)
Making Sense of ESG Strategy: A Case Study of the Ongoing Green Transformation of A.P. Moller - Maersk (Spring 2022)
Emerging Problematizations - A Critical Study of the MitID Implementation and Migration (Spring 2022)
Delilah: Design, Implementation and Evaluation of Eid-Hermes for Computational Storage on Daisy OpenSSD (Spring 2022)
Sustainability in Public Procurement of Software. (Spring 2022)
A Critical Approach to Design Thinking: Testing a New Model Through the Development of a Content-Based universe for FCK (Spring 2022)
Generation God Økonomi - Et studie om at fremme læringen og starte dialogen om privatøkonomi hos danske unge elever (Spring 2022)
Puzzle Walk Materiality (Spring 2022)
Extending Procedural Content Generation in Video Games (Spring 2022)
Applying computational bibliometric analysis to the literature review writing process (Spring 2022)
Understanding Programming Languages as a Novice (Spring 2022)
How Can Digital Design Help Encourage Sustainable Behaviour in Cloud Storage Usages (Spring 2022)
Livets Midte: Composing dynamic game pieces (Spring 2022)
Detection of Furigana text in images (Spring 2022)
Real-world Evolution of Heterogeneous Modular Robots (Spring 2022)
AudioCube: Exploring Music Collections with the M3 Model (Spring 2022)
Designing navigation tools for digital games (Spring 2022)
Visualizing Information Reach to Twitter Users (Spring 2022)
Developing a playful game design tool for children using AR and mixed initiative procedural content generation (Spring 2022)
Brug af probabilistic maskinlærings teknikker til at forbinde optegnelser mellem historiske folketællinger (Spring 2022)