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Spring 2019
Student Projects - Spring 2019
Student Projects - Spring 2019
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Spring 2024
Spring 2024 / Student Projects - Spring 2024
Spring 2024 / Thesis Projects - Spring 2024
Spring 2024 / Cross-disciplinary Courses
Spring 2024 / BSc in Software Development
Spring 2024 / MSc in Software Design
Spring 2024 / BSc in Data Science
Spring 2024 / BSc in Digital Design and Interactive Technologies
Spring 2024 / Master in IT Management
Spring 2024 / BSc in Digital Media and Design
Spring 2024 / MSc in Computer Science
Spring 2024 / MSc in Games
Spring 2024 / Separate Modules in Informatics Teaching
Spring 2024 / MSc in Digital Design and Interactive Technologies
Spring 2024 / MSc in Data Science
Spring 2024 / MSc in Digital Innovation & Management
Spring 2024 / BSc in Global Business Informatics
Autumn 2024
Autumn 2024 / Student Projects - Autumn 2024
Autumn 2024 / Cross-disciplinary Courses
Autumn 2024 / Master in IT Management
Autumn 2024 / BSc in Digital Design and Interactive Technologies
Autumn 2024 / BSc in Data Science
Autumn 2024 / BSc in Software Development
Autumn 2024 / BSc in Global Business Informatics
Autumn 2024 / MSc in Computer Science
Autumn 2024 / MSc in Digital Design and Interactive Technologies
Autumn 2024 / MSc in Digital Innovation & Management
Autumn 2024 / MSc in Data Science
Autumn 2024 / MSc in Games
Autumn 2024 / MSc in Software Design
Autumn 2024 / BSc in Digital Media and Design
Autumn 2024 / Separate Modules in Informatics Teaching
Autumn 2023
Autumn 2023 / Student Projects - Autumn 2023
Autumn 2023 / Thesis Projects - Autumn 2023
Autumn 2023 / Cross-disciplinary Courses
Autumn 2023 / Master in IT Management
Autumn 2023 / BSc in Digital Design and Interactive Technologies
Autumn 2023 / BSc in Data Science
Autumn 2023 / BSc in Software Development
Autumn 2023 / BSc in Global Business Informatics
Autumn 2023 / BSc in Digital Media and Design
Autumn 2023 / MSc in Computer Science
Autumn 2023 / MSc in Digital Design and Interactive Technologies
Autumn 2023 / MSc in Digital Innovation & Management
Autumn 2023 / MSc in Data Science
Autumn 2023 / MSc in Games
Autumn 2023 / MSc in Software Design
Autumn 2023 / MSc in Software Development
Spring 2023
Spring 2023 / Thesis Projects - Spring 2023
Spring 2023 / Student Projects - Spring 2023
Spring 2023 / Cross-disciplinary Courses
Spring 2023 / Master in IT Management
Spring 2023 / MSc in Data Science
Spring 2023 / BSc in Digital Design and Interactive Technologies
Spring 2023 / BSc in Digital Media and Design
Spring 2023 / MSc in Digital Design and Interactive Technologies
Spring 2023 / MSc in Software Design
Spring 2023 / BSc in Software Development
Spring 2023 / BSc in Data Science
Spring 2023 / MSc in Digital Innovation & Management
Spring 2023 / MSc in Computer Science
Spring 2023 / MSc in Games
Spring 2023 / BSc in Global Business Informatics
Spring 2023 / Separate Modules in Informatics Teaching
Autumn 2022
Autumn 2022 / Thesis Projects - Autumn 2022
Autumn 2022 / Student Projects - Autumn 2022
Autumn 2022 / MSc in Data Science
Autumn 2022 / Master in IT Management
Autumn 2022 / BSc in Digital Design and Interactive Technologies
Autumn 2022 / BSc in Data Science
Autumn 2022 / BSc in Global Business Informatics
Autumn 2022 / BSc in Digital Media and Design
Autumn 2022 / BSc in Software Development
Autumn 2022 / Qualification Process for Master in IT Leadership and Management
Autumn 2022 / MSc in Computer Science
Autumn 2022 / Cross-disciplinary Courses
Autumn 2022 / MSc in Digital Design and Interactive Technologies
Autumn 2022 / MSc in Digital Innovation & Management
Autumn 2022 / MSc in Games
Autumn 2022 / MSc in Software Design
Autumn 2022 / MSc in Software Development
Spring 2022
Spring 2022 / Student Projects - Spring 2022
Spring 2022 / Thesis Projects - Spring 2022
Spring 2022 / Master in IT Management
Spring 2022 / MSc in Data Science
Spring 2022 / Qualification Process for Master in IT Leadership and Management
Spring 2022 / BSc in Data Science
Spring 2022 / Cross-disciplinary Courses
Spring 2022 / BSc in Digital Design and Interactive Technologies
Spring 2022 / BSc in Digital Media and Design
Spring 2022 / MSc in Software Design
Spring 2022 / Master in Software Engineering
Spring 2022 / MSc in Digital Design and Interactive Technologies
Spring 2022 / BSc in Software Development
Spring 2022 / MSc in Digital Innovation & Management
Spring 2022 / MSc in Computer Science
Spring 2022 / MSc in Games
Spring 2022 / BSc in Global Business Informatics
Spring 2022 / Separate Modules in Informatics Teaching
Autumn 2021
Autumn 2021 / BSc in Data Science
Autumn 2021 / BSc in Digital Design and Interactive Technologies
Autumn 2021 / BSc in Digital Media and Design
Autumn 2021 / BSc in Global Business Informatics
Autumn 2021 / BSc in Software Development
Autumn 2021 / Cross-disciplinary Courses
Autumn 2021 / Master in IT Management
Autumn 2021 / MSc in Computer Science
Autumn 2021 / MSc in Data Science
Autumn 2021 / MSc in Digital Design and Communication
Autumn 2021 / MSc in Digital Design and Interactive Technologies
Autumn 2021 / MSc in Digital Innovation & Management
Autumn 2021 / MSc in Games
Autumn 2021 / MSc in Software Design
Autumn 2021 / MSc in Software Development
Autumn 2021 / Qualification Process for Master in IT Leadership and Management
Autumn 2021 / Student Projects - Autumn 2021
Autumn 2021 / Thesis Projects - Autumn 2021
Spring 2021
Spring 2021 / BSc in Data Science
Spring 2021 / Bachelor of Science in Digital Design and Interactive Technologies
Spring 2021 / Bachelor of Science in Digital Media and Design
Spring 2021 / Bachelor of Science in Global Business Informatics
Spring 2021 / Bachelor of Science in Software Development
Spring 2021 / Cross-disciplinary Courses
Spring 2021 / Master of IT (IT Leadership and Management)
Spring 2021 / Master of IT (Software Engineering)
Spring 2021 / Master of Science in Computer Science
Spring 2021 / Master of Science in Information Technology (Digital Design and Communication)
Spring 2021 / Master of Science in Information Technology (Digital Design and Interactive Technologies)
Spring 2021 / Master of Science in Information Technology (Digital Innovation and Management)
Spring 2021 / Master of Science in Information Technology (Games)
Spring 2021 / Master of Science in Information Technology (Software Design)
Spring 2021 / Qualification Process for Master in IT Leadership and Management
Spring 2021 / Student Projects - Spring 2021
Spring 2021 / Thesis Projects - Spring 2021
Autumn 2020
Autumn 2020 / Bachelor of Science in Data Science
Autumn 2020 / Bachelor of Science in Digital Design and Interactive Technologies
Autumn 2020 / Bachelor of Science in Digital Media and Design
Autumn 2020 / Bachelor of Science in Global Business Informatics
Autumn 2020 / Bachelor of Science in Software Development
Autumn 2020 / Cross-disciplinary Courses
Autumn 2020 / Master of IT (IT Leadership and Management)
Autumn 2020 / Master of IT (Software Engineering)
Autumn 2020 / Master of Science in Information Technology (Digital Design and Communication)
Autumn 2020 / Master of Science in Information Technology (Digital Design and Interactive Technologies)
Autumn 2020 / Master of Science in Information Technology (Digital Innovation and Management)
Autumn 2020 / Master of Science in Information Technology (Games)
Autumn 2020 / Master of Science in Information Technology (Software Design)
Autumn 2020 / Master of Science in Information Technology (Software Development)
Autumn 2020 / Qualification Process for Master in IT Leadership and Management
Autumn 2020 / Student Projects - Autumn 2020
Autumn 2020 / Thesis Projects - Autumn 2020
Spring 2020
Spring 2020 / Bachelor of Science in Data Science
Spring 2020 / Bachelor of Science in Digital Design and Interactive Technologies
Spring 2020 / Bachelor of Science in Digital Media and Design
Spring 2020 / BSc in Global Business Informatics
Spring 2020 / Bachelor of Science in Software Development
Spring 2020 / Cross-diciplinary Courses
Spring 2020 / Master of IT (IT Leadership and Management)
Spring 2020 / Master of IT (Software Engineering)
Spring 2020 / Master of Science in Computer Science
Spring 2020 / Master of Science in Information Technology (Digital Design and Communication)
Spring 2020 / Master of Science in Information Technology (Digital Design and Interactive Technologies)
Spring 2020 / Master of Science in Information Technology (Digital Innovation and Management)
Spring 2020 / Master of Science in Information Technology (Games)
Spring 2020 / Master of Science in Information Technology (Software Design)
Spring 2020 / MSc Software Development
Spring 2020 / Qualification Process for Master in IT Leadership and Management
Spring 2020 / Student Projects - Spring 2020
Spring 2020 / Test programme
Spring 2020 / Thesis Projects - Spring 2020
Autumn 2019
Autumn 2019 / Bachelor in Data Science
Autumn 2019 / Bachelor in Digital Design and Interactive Technologies
Autumn 2019 / Bachelor of Science in Digital Media and Design
Autumn 2019 / Bachelor of Science in Global Business Informatics
Autumn 2019 / Bachelor of Science in Software Development
Autumn 2019 / Cross-disciplinary Courses
Autumn 2019 / Master in Information Technology (Digital Innovation & Management)
Autumn 2019 / Master of IT (IT Leadership and Management)
Autumn 2019 / Master of IT (Software Engineering)
Autumn 2019 / Master of Science in Computer Science
Autumn 2019 / Master of Science in Information Technology (Digital Design and Communication)
Autumn 2019 / Master of Science in Information Technology (Digital Design and Interactive Technologies)
Autumn 2019 / Master of Science in Information Technology (Games)
Autumn 2019 / Master of Science in Information Technology (Software Design)
Autumn 2019 / MSc Software Development
Autumn 2019 / Qualification Process for Master in IT Leadership and Management
Autumn 2019 / Student Projects - Autumn 2019
Autumn 2019 / Thesis Projects - Autumn 2019
Spring 2019
Spring 2019 / Bachelor in Data Science
Spring 2019 / Bachelor in Digital Design and Interactive Technologies
Spring 2019 / Bachelor in Digital Media and Design
Spring 2019 / Bachelor in Global Business Informatics
Spring 2019 / Bachelor in Software Development
Spring 2019 / M.Sc. in IT, Computer Science
Spring 2019 / M.Sc. in IT, Digital Design and Communication
Spring 2019 / M.Sc. in IT, Digital Design and Interactive Technologies
Spring 2019 / M.Sc. in IT, Digital Innovation & Management
Spring 2019 / M.Sc. in IT, Games
Spring 2019 / M.Sc. in IT, Software Development and Technology
Spring 2019 / Master in IT Leadership and Management
Spring 2019 / Master in IT, Software Engineering
Spring 2019 / Qualification Process for Master in IT Leadership and Management
Spring 2019 / Student Projects - Spring 2019
Spring 2019 / Thesis Projects - Spring 2019
Autumn 2018
Autumn 2018 / Bachelor in Data Science
Autumn 2018 / Bachelor in Digital Design and Interactive Technologies
Autumn 2018 / Bachelor in Digital Media and Design
Autumn 2018 / Bachelor in Global Business Informatics
Autumn 2018 / Bachelor in Software Development
Autumn 2018 / M.Sc. in IT, Computer Science
Autumn 2018 / M.Sc. in IT, Digital Design and Communication
Autumn 2018 / M.Sc. in IT, Digital Design and Interactive Technologies
Autumn 2018 / M.Sc. in IT, Digital Innovation & Management
Autumn 2018 / M.Sc. in IT, Games
Autumn 2018 / M.Sc. in IT, Software Development and Technology
Autumn 2018 / Master in IT Leadership and Management
Autumn 2018 / Master in IT, Software Engineeringt
Autumn 2018 / Qualification Process for Master in IT Leadership and Management
Autumn 2018 / Student Projects - Autumn 2018
Autumn 2018 / Thesis Projects - Autumn 2018
Spring 2018
Spring 2018 / Bachelor in Data Science
Spring 2018 / Bachelor in Digital Media and Design
Spring 2018 / Bachelor in Global Business Informatics
Spring 2018 / Bachelor in Software Development
Spring 2018 / M.Sc. in IT, Digital Design and Communication
Spring 2018 / M.Sc. in IT, Digital Innovation & Management
Spring 2018 / M.Sc. in IT, Games
Spring 2018 / M.Sc. in IT, Software Development and Technology
Spring 2018 / Master in IT Leadership and Management
Spring 2018 / Master in IT, Interaction Design
Spring 2018 / Master in IT, Software Engineering
Spring 2018 / Qualification Process for Master in IT Leadership and Management
Spring 2018 / Student Projects - Spring 2018
Spring 2018 / Thesis Projects - Spring 2018
Autumn 2017
Autumn 2017 / Bachelor in Data Science
Autumn 2017 / Bachelor in Digital Media and Design
Autumn 2017 / Bachelor in Global Business Informatics
Autumn 2017 / Bachelor in Software Development
Autumn 2017 / Diploma in IT, Diploma
Autumn 2017 / M.Sc. in IT, Digital Design and Communication
Autumn 2017 / M.Sc. in IT, Digital Innovation & Management
Autumn 2017 / M.Sc. in IT, Games
Autumn 2017 / M.Sc. in IT, Software Development and Technology
Autumn 2017 / Master in IT Leadership and Management
Autumn 2017 / Master in IT, Interaction Design
Autumn 2017 / Master in IT, Software Engineering
Autumn 2017 / Qualification Process for Master in IT Leadership and Management
Autumn 2017 / Student Projects - Autumn 2017
Autumn 2017 / Thesis Projects - Autumn 2017
Spring 2017
Spring 2017 / Bachelor in Digital Media and Design
Spring 2017 / Bachelor in Global Business Informatics
Spring 2017 / Bachelor in Software Development
Spring 2017 / Diploma in IT, Diploma
Spring 2017 / M.Sc. in IT, Digital Design and Communication
Spring 2017 / M.Sc. in IT, Digital Innovation & Management
Spring 2017 / M.Sc. in IT, Games
Spring 2017 / M.Sc. in IT, Software Development and Technology
Spring 2017 / Master in IT Leadership and Management
Spring 2017 / Master in IT, Interaction Design
Spring 2017 / Master in IT, Software Engineering
Spring 2017 / Qualification Process for Master in Interaction Design
Spring 2017 / Qualification Process for Master in IT Leadership and Management
Spring 2017 / Qualification Process for Master in Software Engineering
Spring 2017 / Student Projects - Spring 2017
Spring 2017 / Thesis Projects - Spring 2017
Autumn 2016
Autumn 2016 / Bachelor in Digital Media and Design
Autumn 2016 / Bachelor in Global Business Informatics
Autumn 2016 / Bachelor in Software Development
Autumn 2016 / Diploma in IT, Diploma
Autumn 2016 / M.Sc. in IT, Digital Design and Communication
Autumn 2016 / M.Sc. in IT, Digital Innovation & Management
Autumn 2016 / M.Sc. in IT, Games
Autumn 2016 / M.Sc. in IT, Software Development and Technology
Autumn 2016 / Master in IT Leadership and Management
Autumn 2016 / Master in IT, Interaction Design
Autumn 2016 / Master in IT, Software Engineering
Autumn 2016 / Qualification Process for Master in Interaction Design
Autumn 2016 / Qualification Process for Master in IT Leadership and Management
Autumn 2016 / Qualification Process for Master in Software Engineering
Autumn 2016 / Student Projects - Autumn 2016
Autumn 2016 / Thesis Projects - Autumn 2016
Spring 2016
Spring 2016 / Bachelor in Digital Media and Design
Spring 2016 / Bachelor in Global Business Informatics
Spring 2016 / Bachelor in Software Development
Spring 2016 / M.Sc. in IT, Digital Design and Communication
Spring 2016 / M.Sc. in IT, Digital Innovation & Management
Spring 2016 / M.Sc. in IT, Games
Spring 2016 / M.Sc. in IT, Software Development and Technology
Spring 2016 / Master in IT Leadership and Management
Spring 2016 / Master in IT, Interaction Design
Spring 2016 / Master in IT, Software Engineering
Spring 2016 / Qualification Process for Master in IT Leadership and Management
Spring 2016 / Student Projects - Spring 2016
Spring 2016 / Thesis Projects - Spring 2016
Autumn 2015
Autumn 2015 / Bachelor in Digital Media and Design
Autumn 2015 / Bachelor in Global Business Informatics
Autumn 2015 / Bachelor in Software Development
Autumn 2015 / Diploma in IT, Diploma
Autumn 2015 / M.Sc. in IT, Digital Design and Communication
Autumn 2015 / M.Sc. in IT, Digital Innovation & Management
Autumn 2015 / M.Sc. in IT, Games
Autumn 2015 / M.Sc. in IT, Software Development and Technology
Autumn 2015 / Master in IT Leadership and Management
Autumn 2015 / Master in IT, Interactive Design
Autumn 2015 / Master in IT, Software Engineering
Autumn 2015 / Student Projects - Autumn 2015
Autumn 2015 / Thesis Projects - Autumn 2015
Spring 2015
Spring 2015 / Bachelor in Digital Media and Design
Spring 2015 / Bachelor in Global Business Informatics
Spring 2015 / Bachelor in Software Development
Spring 2015 / M.Sc. in IT, Digital Design and Communication
Spring 2015 / M.Sc. in IT, Digital Innovation & Management
Spring 2015 / M.Sc. in IT, Games
Spring 2015 / M.Sc. in IT, Software Development and Technology
Spring 2015 / Master in IT Leadership and Management
Spring 2015 / Master in IT, Interactive Design
Spring 2015 / Master in IT, Software Engineering
Spring 2015 / Student Projects - Spring 2015
Spring 2015 / Thesis Projects - Spring 2015
Autumn 2014
Autumn 2014 / Bachelor in Digital Media and Design
Autumn 2014 / Bachelor in Global Business Informatics
Autumn 2014 / Bachelor in Software Development
Autumn 2014 / M.Sc. in IT, Digital Design and Communication
Autumn 2014 / M.Sc. in IT, Digital Innovation & Management
Autumn 2014 / M.Sc. in IT, E-Business
Autumn 2014 / M.Sc. in IT, Games
Autumn 2014 / M.Sc. in IT, Software Development and Technology
Autumn 2014 / M.Sc. in IT, Software Development and Technology / Project Cluster
Autumn 2014 / Master in IT Leadership and Management
Autumn 2014 / Master in IT, Interactive Design
Autumn 2014 / Master in IT, Software Engineering
Autumn 2014 / Student Projects - Autumn 2014
Autumn 2014 / Thesis Projects - Autumn 2014
Spring 2014
Spring 2014 / Bachelor in Digital Media and Design
Spring 2014 / Bachelor in Global Business Informatics
Spring 2014 / Bachelor in Software Development
Spring 2014 / M.Sc. in IT, Digital Design and Communication
Spring 2014 / M.Sc. in IT, Digital Innovation and Management
Spring 2014 / M.Sc. in IT, E-Business
Spring 2014 / M.Sc. in IT, Games
Spring 2014 / M.Sc. in IT, Software Development and Technology
Spring 2014 / Master in IT Leadership and Management
Spring 2014 / Master in IT, Interactive Design
Spring 2014 / Master in IT, Software Construction
Spring 2014 / Student Projects - Spring 2014
Spring 2014 / Thesis Projects - Spring 2014
Autumn 2013
Autumn 2013 / Bachelor in Digital Media and Design
Autumn 2013 / Bachelor in Global Business Informatics
Autumn 2013 / Bachelor in Software Development
Autumn 2013 / M.Sc. in IT, Digital Design and Communication
Autumn 2013 / M.Sc. in IT, Digital Innovation and Management (E-Business)
Autumn 2013 / M.Sc. in IT, E-Business
Autumn 2013 / M.Sc. in IT, Games
Autumn 2013 / M.Sc. in IT, Software Development and Technology
Autumn 2013 / Master in IT Leadership and Management
Autumn 2013 / Master in IT, Interactive Design
Autumn 2013 / Master in IT, Software Construction
Autumn 2013 / Student Projects - Autumn 2013
Autumn 2013 / Thesis Projects - Autumn 2013
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Spring 2025
Spring 2025 / Cross-disciplinary Courses
Spring 2025 / MSc in Computer Science
Spring 2025 / MSc in Software Design
Spring 2025 / BSc in Software Development
Spring 2025 / BSc in Data Science
Spring 2025 / BSc in Digital Design and Interactive Technologies
Spring 2025 / Master in IT Management
Spring 2025 / BSc in Digital Media and Design
Spring 2025 / MSc in Games
Spring 2025 / Separate Modules in Informatics Teaching
Spring 2025 / MSc in Data Science
Spring 2025 / MSc in Digital Innovation & Management
Spring 2025 / BSc in Global Business Informatics
Spring 2025 / MSc in Digital Design and Interactive Technologies
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Det tvang os til at samarbejde - En undersøgelse af hvordan legende oplevelser kan understøtte udskolingselevers samarbejde omkring computeren. (Spring 2019)
"Right-Hand Pixels": Companion Characters in Single-player, Quest-based Videogames (Spring 2019)
3D Modelling with Real-time Raytracing (Spring 2019)
5 ECTS project - individual specialisation (Spring 2019)
A case on developers' productivity (Spring 2019)
A case study: designing for timely awareness (Spring 2019)
A domain-specific language for calculating the balance of pension products (Spring 2019)
A friend in the dark - Streaming against loneliness (Spring 2019)
A Machine Learning approach to classification of the Nordic Languages. (Spring 2019)
A Management Tool To Support Co-Creation in Practice - A Case Study of an IT Development Project in the Danish Public Sector (Spring 2019)
A modified Triple Helix approach to support innovation in WAsP (Spring 2019)
A replication study of "Why do people buy virtual goods? A literature review" (Spring 2019)
A Sense of Direction: How the use of Haptic Feedback in a Wrist-Worn Wearables Can Be Utilized for Spatial Directional Stimuli (Spring 2019)
A Study of Partitioning Algorithms For In-Memory Databases (Spring 2019)
A Study Towards AMR for Russian (Spring 2019)
A Web Browser Based Implementation of PhotoCube (Spring 2019)
Accelerer den digitale transformation - produktionsvirksomheder (Spring 2019)
Adfærdsdesign til klimavenlige designløsninger (Spring 2019)
Administrative assignment of study activities - 22,5 ECTS projekt (Spring 2019)
Administrative assignment of study activities - 152 (Spring 2019)
Administrative assignment of study activities6512 (Spring 2019)
Agile Project Management - The Collaboration Aspect of Responding to Change (Spring 2019)
An analysis of large video game publishers' position in the landscape of representation of minorities (Spring 2019)
An error occurred: failed to play with conventions (Spring 2019)
An Investigation into Player Movement in Videogames (Spring 2019)
Analysis of financial contracts implemented in a declarative language (Spring 2019)
Analysis on how to improve solutions for GDPR compliance management (Spring 2019)
Anonyme funktioner i regneark (Spring 2019)
Anvendelse af Deep Learning for at guide Monte Carlo Tree Search (Spring 2019)
Applied Statistics (følger kursus) (Spring 2019)
Applying Change Detection to Identify Flamingos on Lake Nakuru using Sentinel-1 and Sentinel-2 Data (Spring 2019)
Applying Tree Search to Move Entities in Continuous Space (Spring 2019)
Architectural Decisions in Software Ecosystems (Spring 2019)
Bachelor Project - Chda & Niwa (Spring 2019)
Bachelor Project - Digital media and design (Spring 2019)
Bachelor project (Spring 2019)
Bachelor Project (Spring 2019)
Bachelor projekt - VIVE - Procesoptimering (Spring 2019)
Bachelor Projekt (Spring 2019)
Bachelorprojekt (Spring 2019)
Bachelorprojekt, Andrea (Spring 2019)
Big Data som en kommerciel mulighed i medicinalindustrien (Spring 2019)
Blockchain and Big Data Analytics Framework for ATP (Spring 2019)
Blockchain Damage Reporting in the Insurance Industry (Spring 2019)
Blogger, Influencer, Følgere (Spring 2019)
Blood Bowl (Spring 2019)
Bonsai Trie: A compact trie representation based on invertible hash functions (Spring 2019)
BookIT - Anvendelse af situerede skærme på et universitet til reservation af mødelokaler (Spring 2019)
Boredom in The Legend of Zelda: Breath of the Wild, and other traditional games (Spring 2019)
Bound to the Flaw: Making the Player Commit the Hamartia of the Tragic Gameplay (Spring 2019)
BREAKING NEWS: An exploratory study in designing tools for critique of society (Spring 2019)
Browser-baseret peer-to-peer content delivery network (Spring 2019)
Brug af domæne etiket estimering i semi-superviseret læring (Spring 2019)
Brugerdrevet udvikling af ny låneplatform til SMV'er i Danmark (Spring 2019)
Brugeroplevelsen på Netflix (Spring 2019)
Business and Management Foundations (Spring 2019)
Bye Bye Facebook: A digital phonebook to help you to say goodbye to a social network, but stay connected (Spring 2019)
Choice or Illusion: A Study of Player Agency in Video Games (Spring 2019)
Citizen in a Digital Society (Spring 2019)
CityRun: A combined running- and sightseeing app (Spring 2019)
Classification of e-mails based on content (Spring 2019)
Cloud Governance (Spring 2019)
Community IT design & Co-design in Lab61 (Spring 2019)
Comparative study of Fairness in Recommender Systems (Spring 2019)
Constructing Carbon: Carbon as commodity in the voluntary carbon offset markets (Spring 2019)
Constructing k-NN graphs using LSH (Spring 2019)
Content-based Music Classification with Deep Learning (Spring 2019)
Control mechanisms in agile software projects (Spring 2019)
Copenhell Game Project (Spring 2019)
Copenhell project (Spring 2019)
Creating a digital transformation strategy for an audiological research facility utilizing new emerging technologies. (Spring 2019)
Creativity and Critical Reflection with the BBC micro:bit (Spring 2019)
CSCW in Media Monitoring Company (Spring 2019)
Curiosity, Exploration and Engagement at Museums: A Visitor-Centred Approach (Spring 2019)
Danish Emergency Mangement Agency's supplier management (Spring 2019)
Danish Hate Speech Detection on Social Media (Spring 2019)
Dansk standpunktsklassificering og rygteafgørelse (Spring 2019)
Danske streamere på Twitch (Spring 2019)
Data for good (Spring 2019)
Database use and design (Spring 2019)
Dataveillance (Spring 2019)
De danske rederier i en æra af digital og bæredygtig transformation (Spring 2019)
Decentralized certificate authority as a blockchain application (Spring 2019)
Deep Learning in Content-based Music Classification (Spring 2019)
Deep Reinforcement Learning with Monte Carlo Tree Search and Neural Networks (Spring 2019)
Degrees of Freedom in Videogame Soundtracks (Spring 2019)
Den Digitale Graviditet (Spring 2019)
Dependency analysis of large software environments using graph theory (Spring 2019)
Derive marine traffic information from satellite data (Spring 2019)
Design af et digitalt værktøj til valg af videregående uddannelse (Spring 2019)
Design Materials For Affective Robots (Spring 2019)
Design Thinking - En forståelse spredt for alle vinde (Spring 2019)
Design Thinking in BaneDanmark (Spring 2019)
Designing a digital platform for the Natural History Museum of Denmark (Spring 2019)
Designing Websites in Online Fashion Retail - Reducing Product Returns & Finding the Right Fit (Spring 2019)
Det ideelle omstillingssystem (Spring 2019)
Det medialiserede moderskab - Et studie om danske mødres billeddelinger af deres børn på Instagram (Spring 2019)
Detecting raudulent webshops with machine learning based outlier techniques (Spring 2019)
Detecting stance in political quotes using Machine Learning (Spring 2019)
Developing a Scoring & Benchmarking Matrix for NordGen (Spring 2019)
Digital Concept Development Focusing on the Banking Industry (Spring 2019)
Digital Governance on Boards (Spring 2019)
Digital Innovation (Spring 2019)
Digital Innovation and Management hos YouSee (Spring 2019)
Digital Process Innovation (Spring 2019)
Digital Professional Social Network Future Revenue Models (Spring 2019)
Digital Transformation - becoming a data-driven organization. Case of Bonnier Publications (Spring 2019)
Digital transformation i Forsvarsministeriets Personalestyrelse (Spring 2019)
Digital Transformation in Carlsberg Group (Spring 2019)
Digital Transformation in Organisations (Spring 2019)
Digital transformation in the energy company Ørsted. Exploring the challenges and impact digital transformation has on the energy trading process (Spring 2019)
Digitale Identiteter - En visuel verden af oplevelser (Spring 2019)
Discovering secrets: An Investigation of Hidden Spaces in Videogames (Spring 2019)
Distributed matrix multiplication on IPFS (Spring 2019)
DOM analysis for Visual Regression Testing (Spring 2019)
Domain label estimation (continuation) (Spring 2019)
Dynamic Balancing of Difficulty in Games (Spring 2019)
EA og TBM - hvordan hænger de sammen (Spring 2019)
eBPF-based instrumentation of the Linux kernel on the DFC-platform (Spring 2019)
eDemokrati i danske kommuner - en analyse af fænomenet borgerdrevne forslag (Spring 2019)
Effect on engagement of application based on prior knowledge (Spring 2019)
Effective Means to Raise Cyber Security Awareness among the Election Responsible in city of Copenhagen (Spring 2019)
Elektriske løbehjul - Et bæredygtigt tiltag? (Spring 2019)
Employee-Driven Innovation in Ramboll (Spring 2019)
Empowering git repositories with visualization tools to aid awareness of dependencies in open source (Spring 2019)
Empowering people through crowdsourcing and open data in Tanzania (Spring 2019)
En agil forandringsproces - med TDC som case (Spring 2019)
En kvalitativ forståelse af teknologiens rolle i B2B indkøb (Spring 2019)
En kvalitativ sammenligning af japanske cute 'em up- og shoot 'em up-spil (Spring 2019)
En nytænkning af Politikens digitale Ibyen-sektion - Hvad vil brugerne have i 2019? (Spring 2019)
En strategisk kommunikations plan for virksomheder, gennem brugen af YouTube (Spring 2019)
Encouraging Sustainable Water Consumption (Spring 2019)
End-to-end differentiable learning of protein structure using CNN (Spring 2019)
Enforced categorisation in the CPR (Spring 2019)
Engaging Families in Urban Planning (Spring 2019)
Enhancing videos taken in extreme low light conditions using convolutional neural networks (Spring 2019)
Enrichment of the user and developer experience through modern web technologies (Spring 2019)
Enterprise Architecture (Spring 2019)
Enterprise Architecture (Spring 2019)
Enterprise Architecture and agile transformation (Spring 2019)
Erstatning for Programmer som Data (Spring 2019)
Et beslutningsværktøj til energioptimering af togkøreplaner baseret på virkelig data ved brug af data mining og maskinlæring (Spring 2019)
Et design til at styrke patient empowerment i den danske sundhedssektor: Et redesign af Min Sundhedsplatform (Spring 2019)
Et liv af data: Interaktions kritik af self-tracking teknologier samt udforskning af nye interaktionsmuligheder imellem mennesket og dataen. (Spring 2019)
Evaluating Rust As A Language For Game Engine Development (Spring 2019)
Evolving multimodal behaviors on a physical robotic agent in a mixed reality environment (Spring 2019)
Examining information flow of internal projects at Xactly using CSCW and PPM (Spring 2019)
Examining Player Deduction in Murder Solving Video Games (Spring 2019)
Exhibiting the Everyday - Exploring Visitor Inclusion at the Museum through Design (Spring 2019)
Experimental Field Calibration of a Batch of Low-Cost Particulate Matter Sensors (Spring 2019)
Exploration of Interaction/Service Design (Spring 2019)
Exploring the Possibilities of a Lightweight, but Wholesome Knowledge Management System (Spring 2019)
Extending and enhancing the C5 Library (Spring 2019)
Extreme weather and disruption mitigation (Spring 2019)
Facilitating an Innovation Lab (Spring 2019)
Fail fast, fail often - a study of Continuous Delivery in Service Management Systems (Spring 2019)
fellow. - et interaktionsdesign i et serviceperspektiv for BørneRiget (Spring 2019)
Final Thesis in Digital Innovation and Management. (Spring 2019)
Flash crashes and high frequency trading (Spring 2019)
Forbedring af livskvaliteten for demente ved hjælp af digital teknologi (Spring 2019)
Formal Logic and Proofs in Computer Science (Spring 2019)
Formal verification of Mozilla Sync Protocol (Spring 2019)
Formal Verification of Object Security for Constrained RESTful Environments (OSCORE) (Spring 2019)
Formal verification of the Certificate Transparency standard (Spring 2019)
Foundations in Development of IT (Spring 2019)
Fra lovestorm til Shitstorm - Når musikere rammes af shitstorme på de sociale medier (Spring 2019)
Fra papir til digital sagsbehandling (Spring 2019)
Fremtidens reklamer på TV 2 PLAY (Spring 2019)
Frequent Item Mining - Introducing a hybrid differential privacy model (Spring 2019)
From Applied Pi Calculus to Linear Logic. (Spring 2019)
From usability studies to changes in design (Spring 2019)
FutureNow - Designing for unexpectedness in personal financial services (Spring 2019)
Game Design Project (Spring 2019)
Game Development - A study in student project development. (Spring 2019)
Game Engines - Maja (Spring 2019)
Game Engines Project (Spring 2019)
Gate Allocation at the Copenhagen Airport (Spring 2019)
GDPR Awareness among Students in Denmark (Spring 2019)
Generaliserende brugerinddragelse (Spring 2019)
Generaliserende brugerinddragelse, version 2 (Spring 2019)
Generality of Deep Reinforcement Learning for playing abstract strategy games (Spring 2019)
Generating continuous sounds using Long short-term memory networks (Spring 2019)
Globalization from a CSR perspective (Spring 2019)
Go Musik, En Undersøgelse af Interaktive Rytmiske Elementer i Spillet Go. (Spring 2019)
Good Monday - Customer Success Management (Spring 2019)
Grønne Måltider - Bæredygtig madlavning med et stemmebaseret user interface (Spring 2019)
HaptiCycle: Exploring Multimodal Interaction with a Navigation System for Cyclists (Spring 2019)
Hardcore til idle spil: En undersøgelse af idle features i hardcore spil (Spring 2019)
Health & productivity promoting technologies related to the workplace (Spring 2019)
Health Tracking in Workplace Wellness Programs (Spring 2019)
Helping young people choosing an education (Spring 2019)
How do we meet the demand for IT specialists in Denmark in 2030? (Spring 2019)
How non-game interactive systems signify playfulness and provide game feel through design elements. (Spring 2019)
How to make danish esports organizations sustainable (Spring 2019)
How will a new communication platform affect the different stakeholder s workday? (Spring 2019)
How would the implementation of a common cloud-based data platform impact the data sharing practices of a shipping company? (Spring 2019)
Hvad gemmer der sig bag forklædet? - kvalitetssikring af krav i softwareprojekter inden for uddannelsessektoren (Spring 2019)
Hvilke tiltag har HJV gjort for at rekruttere og fastholde for at imødegå det nuværende medlemsfald. (Spring 2019)
Hvordan EU vil ændre brugerstyring i Danmark (Spring 2019)
Hvordan orienterer du dig om kultur i København? En kvalitativ undersøgelse af Ibyens unge målgruppe (Spring 2019)
IE-GAN: Interactive Evolutionary GAN for facial composite generation (Spring 2019)
Imitation of human player behavior using Generative Adversarial Imitation Learning (Spring 2019)
Implementation of a System to Support Authoring and Consumption of Interpretive Texts for Museums, incorporating UX into agile development methods in a cross-disciplinary setting. (Spring 2019)
Implementation of algorithm with repeated calculation on GPU (Spring 2019)
Implementation of Blockchain Technology in the Record Industry and how musicians can get more access to their products (Spring 2019)
Implementation of CRM systems in relation to Organisational Intelligence and User Resistance - a collaboration with Animal Protection Denmark (Spring 2019)
Implementering af intelligent bruger-assistent i dokumentationsplatformen F2 (Spring 2019)
Implementering af nye teknologier i større Organisationer (Spring 2019)
Implementering af SAFe i Udviklings - og Forenklingsstyrelsen (Spring 2019)
Improving Customer Knowledge Accessibility at Danske Bank (Spring 2019)
Improving mental health together: A service design study on a digital mental health toolbox (Spring 2019)
Improving the Adoption of Sundhedsplatformen: Utilizing Participatory Design and Super-users (Spring 2019)
Improving the User-Centred Approach: The Case of KMD Nexus (Spring 2019)
Independent study of games, play and digital design in fairground games. (Spring 2019)
Individuelt Projekt i Design Thinking for Business Transformation (Spring 2019)
Industrial Scrum Master (Spring 2019)
Industrial Scrum Master (Spring 2019)
Info til vælgere i det kommende folketingsvalg (Spring 2019)
Information Balance affect on Social Interaction in Digital Social-Deduction Games (Spring 2019)
Information Technology's use in optimizing distribution and consumption of academic learning materials (Spring 2019)
Information-Flow Secure Programming on Matrix: A Case Study (Spring 2019)
Informationsdeling og kommunikation mellem pårørende og personale på Nordsjællands Hospital - Et samarbejde med Nyt Hospital Nordsjælland (Spring 2019)
Informativ podcast som et medialiseret værktøj mod tandlægeskræk (Spring 2019)
Innovation & Communication in NNIT (Spring 2019)
Innovation i NNIT (Spring 2019)
Innovation in Enterprise Organisations - Case study with ISS World Services (Spring 2019)
Innovation Project Success: An inductive case study (Spring 2019)
Inter-organisational Information Systems for Global Trade Supply Chain: A Case Study of TradeLens (Spring 2019)
Interaction Techniques In Augmented Reality (AR) (Spring 2019)
Interactive Evolutionary 3D Modelling (Spring 2019)
Interactive Evolutionary Computation on Utility-Based AI (Spring 2019)
Interaktionsdesign med IoT - for plantenysgerrige (Spring 2019)
Interaktivt oplevelsesdesign - Et specialesamarbejde med Nationalmuseet (Spring 2019)
Introduction to the adaptive sorting algorithms Peek Sort and Power Sort in C# (Spring 2019)
Is collaborative learning better than individual learning, and can it be improved through IT (Spring 2019)
It og organisationen - samarbejde i Helsingør Kommune (Spring 2019)
It-enhedens rolle og funktion i Justitsministeriets departement (Spring 2019)
IT-startup forretningsmodel og UX (Spring 2019)
Javascript lexer and interpreter (Spring 2019)
Klassificering af skimmelsvampslægte med konvolutionelle neurale netværk (CNN) (Spring 2019)
Konsultationprocesser i sundhedsvæsenet - Undersøgelse af designåbninger (Spring 2019)
Læring af Makro håndtering i StarCraft II fra replays ved hjælp af Deep Learning efterfulgt af self-play (Spring 2019)
Landbrugsanalyse med Satellit Data (Spring 2019)
Learning features of protein side chain environments using Deep Sets (Spring 2019)
Ledelse af It-udvikling i staten (Spring 2019)
Locality Sensitive Hashing on the GPU (Spring 2019)
Location sharing between dog owners (Spring 2019)
Lootboxes (Spring 2019)
LSM-Tree on Open-Channel SSD (Spring 2019)
LYD, BY & FORBINDELSER (Spring 2019)
Managing Cyber Security in Danish Small and Medium-sized Enterprises (Spring 2019)
Managing Technological Change Through Entrepreneurship (Spring 2019)
Managing the Transition of Innovation Efforts from Exploration to Exploitation (Spring 2019)
Market depth analysis of the cryptocurrency market (Spring 2019)
Master's Thesis - Ethics in the Everyday Practice of User Experience (Spring 2019)
Migrering af et virksomheds-website fra Wix.com til WordPress - hvordan? Og giver det bedre SEO? (Spring 2019)
Mobile application development through the programming language Swift (Spring 2019)
Mobility as a Service - Digitale platforme, økosystemer og services i transportsektoren (Spring 2019)
Model extraction in ROS: extending Haros to analyze Python code (Spring 2019)
Modeling human actors in security ceremonies (Spring 2019)
Modernization of a software system (Spring 2019)
Monte Carlo Tree Search with Neural Network (Spring 2019)
Multi-Class Classification of Danish Web Content (Spring 2019)
Multilingual Hate Speech Detection (Spring 2019)
Named Entity Recognition and Disambiguation in Danish Electronic Health Records (Spring 2019)
Narrative Conventions in newer Horror-genre Video Games (Spring 2019)
Negotiating NemID: Establishing Digital Infrastructure (Spring 2019)
Neural Automatisk Sammendragning (Spring 2019)
Neural Network as heuristic for Monte Carlo Tree Search (Spring 2019)
Nyhedsformidling i forandring - Væk fra den skærmbaserede brugergrænseflade (Spring 2019)
Nykredit fra vandsfaldsmetoden til scrum (Spring 2019)
On Reinforcement Learning and Rarity of Events Algorithms in the Starcraft II Learning Environment (Spring 2019)
On the Possibility of a Zero-knowledge Proof Stand-alone Verifier on the GPU. (Spring 2019)
Onboarding IT professionals in a scaling enterprise - A case study in the telecommunications sector (Spring 2019)
Open banking - a strategy for increased innovation (Spring 2019)
Open source systems and e-health. An approach to software eco-system in regards to sub-Saharan Africa (Spring 2019)
Opgaveløsning for 2D Adventure Games (Spring 2019)
Optimering af emballage web-shop for bedre kundeoplevelse og bæredygtighed (Spring 2019)
Optimering af Funcalcs UI (Spring 2019)
Optimization Of Architectural Floor Plan Layouts (Spring 2019)
Optimization of sheet-defined functions in spreadsheet compiler (Spring 2019)
Organizational Ambidexterity: Towards a Framework for E-Commerce (Spring 2019)
Pattern Reconstruction Through Local Interaction (Spring 2019)
Personal data oriented programming (Spring 2019)
Playful Resources in Digital Games: A matter of Waste (Spring 2019)
Playfully Appropriable Interactions: A Typology Model for a Play Design Approach to Touch-Based User Experiences (Spring 2019)
Playing the Communication Game: A Study on the Relationship Between Gamers and Game Studios. (Spring 2019)
Politiken i den digitale medievirkelighed: Økonomisk bæredygtighed gennem brugerbetaling (Spring 2019)
Prefabbashing (Spring 2019)
Preventing hearing aid non-use: Persuasive design in a user-centred context (Spring 2019)
Privacy in the era of smart homes (Spring 2019)
Privacy Preserving Similarity Search (Spring 2019)
Process automation in Egedal municipality (Spring 2019)
Process innovation i BusinessNows projekthåndtering (Spring 2019)
Program verification (Spring 2019)
Programmer som Data - Individuelt Projekt (Spring 2019)
Programming a digital synthesizer in C++ (Spring 2019)
Projekt: Webdesign & Portfolio (Spring 2019)
Projektledelse (Spring 2019)
Promoting Environmental Sustainability in Danish Folk Schools Through Digital Design (Spring 2019)
Prototyping the Orkney Cloud Data Center (Spring 2019)
Rambøll project (Spring 2019)
Ray Tracing and Physically Based Rendering (Spring 2019)
Real-time object detection in railroads (Spring 2019)
Real-time raytraced game engine (RTX) (Spring 2019)
Reconfiguring the IT Service's Call Module to permit improved operations at Copenhagen Airport (Spring 2019)
Redesign af Tinder (Spring 2019)
Redesigning the female reproductive system (Spring 2019)
Rendering Higher Degree Polynomial Implicit Surfaces (Spring 2019)
Response-Time Self Adaptation for Equivalent Services in Python-based Software Systems (Spring 2019)
Rethinking the relationship between employer and employee (Spring 2019)
Robot simulation using empirical data (Spring 2019)
RxROS - a domain specific language for programming robots (Spring 2019)
SAFe ARTs mirroring functional silos can lead to increased complexity (Spring 2019)
Scalable Speech Recognition (Spring 2019)
Scenario-based design in smart city planning: exploring implementations of Virtual Reality in redevelopment of Frederiksberg Hospital (Spring 2019)
Security Analysis (Spring 2019)
Security Analysis of Smart Heat Meter (Spring 2019)
Selvbetjening 2.0 - om brugeroplevelsen når teknologien ændrer vilkår: Fra opskrivning til dagtilbud til booking af plads (Spring 2019)
Semiotic Uncertainty in Disappearing Games (Spring 2019)
Sensors on Water - IoT based nodes for wave measurements (Spring 2019)
Sentiment analysis of comments to political articles in online media (Spring 2019)
Sequence labeling with deep neural networks for natural language processing (Spring 2019)
Sexbots (Spring 2019)
Shadow IT: a problem or a solution? A case study of Sitecore. (Spring 2019)
Shared video experiences with web technologies (Spring 2019)
ShowMyCode: Køretid visualisering (Spring 2019)
Similarity Search in Large Image Datasets (Spring 2019)
Skolestart: Design for følelser (Spring 2019)
Smart Kontrakter i Staten: Beslutnings- og klageprocesser (Spring 2019)
Smart Parking for Copenhagen (Spring 2019)
Smartphone Application for Allergies (Spring 2019)
Social Betting: En undersøgelse af sociale aspekter i sportsbetting gennem Research through Design (Spring 2019)
Social overvågning på sociale medier - Et kvalitativt studie af danske og kinesiske unges overvågningspraksis på sociale medier (Spring 2019)
Sociale Medier: Et casestudie omkring influencers og magt på sociale medier (Spring 2019)
Software Process Improvement (Spring 2019)
Software visualisation of Kotlin projects (Spring 2019)
Speciale - Digital Innovation in Corporate Banking (Nykredit) (Spring 2019)
Speciale (Spring 2019)
Speciale DDK (Spring 2019)
Speciale for Digitaliseringsstyrelsen (Spring 2019)
Spilproduktion som didaktisk metode i grundskolen (Spring 2019)
Spline Interface for Intuitive Skin Weight Editing inside Unity (Spring 2019)
Strategic Drivers for GxP Document Management (Spring 2019)
Sunfall experience system (Spring 2019)
Supply Chain Improvement: A case study at ProOwnedCycling (Spring 2019)
Supporting Visitors Attentional Balance in Art Museums Through the One Minute Concept (Spring 2019)
Surveillance society (Spring 2019)
Task Separated Curriculum Learning for Advantage Actor-Critic Networks in a Battle Royale Environment (Spring 2019)
TBD (Spring 2019)
Techniques for Continual Learning - Hypernetworks and Neural Turing Machines as a stepping stone towards meta-learning agents (Spring 2019)
Technological Affordances at Work. A case study of collaborative possibilities (Spring 2019)
Telegram Parser (Spring 2019)
The agility of a development department (Spring 2019)
The Blue Arrow (Spring 2019)
The digitalization of the public sector (Spring 2019)
The Discursive Construction of Facebook on Reddit (Spring 2019)
The Effect of Pacing the Difficulty in a Dynamic Difficulty Adjustment System (Spring 2019)
THE EFFECTS OF KNOWLEDGE ON THE RELATION BETWEEN AGILE PRACTICES AND PROJECT SUCCESS (Spring 2019)
The evolution of the Scrum Master role in a large-scale agile organisation (Spring 2019)
The future of supermarkets (Spring 2019)
The Giant in Digital Roleplaying Games (Spring 2019)
The investigation of uncalibrated communication methods for ALS patients who have difficulty in controlling eye movements (Spring 2019)
The Opportunities and Challenges of a Stable-coin as a Financial Utility Technology (Spring 2019)
The Potential of Ludo-Instruction (Spring 2019)
The power of co-creation in the transformation towards Value-based Health Care (Spring 2019)
The role of digital platforms in the energy industry (Spring 2019)
The Sims 4 and Decoration: A Study on the Relationship Between the Implied Player and Playstyle (Spring 2019)
The situationist smart city: a speculative approach to local environmental citizen reflection (Spring 2019)
The Use of Big Data in Restaurant Industry (Spring 2019)
The use of Blockchain for different cryptocurrencies (Spring 2019)
Thesis Project - Study Abroad (Spring 2019)
Tillidsskabende design på webshops (Spring 2019)
Topdanmark - en virksomhed i forandring (Spring 2019)
Toward a Spatial Poetics for Game Analysis (Spring 2019)
Transaktion-baseret I/Os med NVMe (Spring 2019)
Transient Execution Attacks with focus on Spectre (Spring 2019)
Udøvelse af innovation i et strategisk partnerskab (Spring 2019)
Udvikling af en app til psykiatriske patienter (Spring 2019)
Undersøgelse af 'player engagement' og udfaldsmønstre i RNG-baseret spil (Spring 2019)
Undersøgelse af mikrosakkader hos top atleter (Spring 2019)
Understanding Persuasion - a critical study of how the term persuasion is interpreted and understood in the field of persuasion in video games (Spring 2019)
Understanding the discourses of e-voting (Spring 2019)
Unge GBTQ-personers brug af geosocialenetværksapplikationer: En undersøgelse af Grindr og Tinder (Spring 2019)
Uniconta Plugin Store (Spring 2019)
Unveiling possibilities and challenges originating from the Scaling Agile implementation process at Nordea (Spring 2019)
Use of machine learning for marketing automation (Spring 2019)
User Experience, Obstacles and Solutions: The Evaluation of an App for Job Seeking (Spring 2019)
Using Human-Evaluated Reinforcement Learning for Artificial Intelligence of Companions in Video Games (Spring 2019)
Using large neighbourhood search to solve the Agile Sprint Planning problem (Spring 2019)
Using machine learning for scuffing detection on two-stroke ships engines. (Spring 2019)
UX i Hello Monday (Spring 2019)
Velfærdsteknologi for børn med særlige udfordringer (Spring 2019)
Verdensmålene som designudfordring (Spring 2019)
Verification of privacy in Bingo Voting (Spring 2019)
Videreudvikling og forbedring af Apples skærmtidsfunktion (Spring 2019)
Visualisering som bro mellem kode og virkelighed i objektorienteret programmering (Spring 2019)
Visualizering af data i industrien og dets modaliteter og effekter (Spring 2019)
Visualizing tidal differences along coastlines (Spring 2019)
Vores By - Et eksplorativt digitalt designstudie i demokratisk byudvikling (Spring 2019)
Wearable technologies in the workplace: Perspectives of wearable technology providers (Spring 2019)
Webservices i app udviklingen (Spring 2019)
What are the strategies for storing persistent data for scientific computations in the context of Wind Energy? How to apply them in the design of the new data storage for the WAsP program? (Spring 2019)
What is required of a company to make data intensive processes GDPR compliant, and how does compliance impact human agency. (Spring 2019)
What is the future of plastic (Spring 2019)
What's the point? (Spring 2019)
When Pressing Buttons Becomes Emotional: How Games Can Uniquely Evoke Emotions (Spring 2019)
X Factors transmedielle verden: digitale fællesskaber og second screen (Spring 2019)
You Can (Not) Replay: Unrepeatable Experiences in Games (Spring 2019)